BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Barovia

(For as it was in the weeks leading up to the Wedding Massacre at Castle Ravenloft go read Barovia - past)   An important country crucial to the structure of the Demiplane of Dread as the foundation upon which it is all built on. Currently, it's caught in civil war after a group of outlanders split the ruler of the domain, Count Strahd von Zarovich, into two people. Each "twin" controls part of Barovia and argues that he is the true ruler.   The western half is largely under the control of pure human half who calls himself Vasili von Holtz, in an attempt to separate himself from his actions before the split. While he has faint recollections of his time as part of a vampire, only his memories of before his brother's death and his time as Mordent's Alchemist are clear to him. After the initial fight with his twin, he was found and brought to Argynvostholt where he recovered.   Once called the Creature, the twin that still claims the name Strahd von Zarovich rules the east much how it was when the twins were one. Now freed from his human limitations, Strahd seeks to eliminate "Vasili" and thus erase all traces of his dreaded mortality. Recently, strange noises have been heard coming from inside Castle Ravenloft like stone groaning in pain. While the exact cause is unknown, the nearby Village of Barovia takes it to be a warning of things to come.

Structure

Barovia is ruled by a Count (theoretically a title passed down from father to son, if the current Count ever actually had a son or could die) who has Burgomasters from each town reporting to him. How the Burgomasters run things varies greatly between the towns, however, with the only true duty expected of them typically being tax collection.

Culture

Barovians are a dour people as a general rule, prone to being either skittish or battle-hardened. Generations of being on guard against werewolves, vampires, and each other has only sorted the people of Barovia into those who've learned to fight back and those who are good at fleeing.

Public Agenda

Barovians are known for generally forgetting anywhere outside their own borders even exists, so goals are faced inward and are rarely more complex than "live to see tomorrow".

Assets

Castle Ravenloft and the Amber Temple both have large stores of magical items and riches deep in their treasuries.

History

The history of Barovia is largely one of severe lack of change separated by sudden, dramatic change that happens in an instant, such as the Wedding Massacre at Castle Ravenloft .

Religion

The Church of Andral was once the state religion, but now only the Keepers of the Feather and the Order of the Silver Dragon even properly remember Andral well enough to worship him. Various worshipers of the Night Mother also live here, but are currently few and far between, with Children of Mother Night being the closest to organized they get.

Moartea și serviciul.

Maps

  • Barovia

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!