21st of Duna, 128 Era of the Tree

Heavy is the crown (Entry 99)

by Hayley Thomas

Dear diary,
 
A week has passed since taking Lady Magnolia off the playing field, and our ordeal deep in the mines below Hillfield. I took some time delving deeper into the mystery that is my athame. To unlock more of its secrets, I needed to figure out what element the weapon fears above all, the one that can damage it the most, without actually damaging it. Luckily I have plenty of ways of gleaning this kind of information. Between contacting the hags, talking to Terrin and speaking with Sister Willow, I found out that it fears stagnation and imprisonment the most. It does not fear darkness however, just emptiness. Terrin told me that he had once repaired the damaged dagger by using fire and earth. So the only logical option for the element it fears is cold. The stagnation of winter.
 
With that little secret solved, I turned my attention to solving the problem of Liliana and Luke. For that I contacted Eileen Inkheart in her dreams, offering her an alternative to her current imprisonment. Turn her to stone and keep her safe until such a time I could find a better solution. Obviously not being keen on being turned to stone and forgotten, she demanded that I share with her a lot of information. What was going on with Keralon and the feywild, as well as our personal plans and goals.And of course the guarantee that I would turn her back. I told her I needed to think about it.
 
Esigius for his part spent all week helping people, doing one good deed a day as promised. Other than that he didn’t spend much time in Tarn. I guess if you can teleport to wherever you want, there is no reason to stay amongst mortals.
 
On a more important note, Amarra paid a visit to Luke, to inform him that she had found a way to attune all the four Elemental Hearts to a single person. For completing this ritual she would need two items and she asked us to go and retrieve the egg of a Foxant. For those who do not know, these are large fey creatures, half fox and half bird of paradise, and supposedly, some of them live not too far away from us in the Lorewood. They are very intelligent and can use magic.
 
Before making an attempt at this, we decided to head over to Keralon and check out the situation there for ourselves. Alistan had picked up rumors that the fey were building ritual sites all over the city, and we wanted to see what this was all about, and if we could disrupt whatever they were planning. We teleported into the catacombs underneath the city. I weaved magic around us to change our appearance, and into the city itself we went.
 
Since we were last there the city has expanded a bit and the flora has turned far more exotic and feylike. The atmosphere felt obtrusive to say the least. People on the streets hurried about their business and those who could afford it walked around with bodyguards to protect them. There were also plenty of fey abound, most in charge of some guards, or busy training an army. Of the knightly circles, there was no sign anywhere anymore. The effects of these were far more prominent in the richer parts of town, unsurprisingly, the poor districts, which I had called my home for a year, were less affected.
 
Before heading to the magic circles, we headed to the graveyard, in search of an important tomb related to Alistan’s heirloom shield. He hoped to find some information there to unlock more of its secrets. We found the tomb quickly, hidden away in one of the far corners. But it was hard to miss. A statue of a knight, standing in a protective stance, and wielding the exact same shield, was standing in front of it, as if guarding the tomb and its secrets within.
 
As soon as we stepped into the tomb, the air grew chill. My brother quickly confirmed that we were dealing with a ghost, trapped inside the tomb. Luke tried to contact it, but to no avail. So the only choice left was to open the tomb itself and let it out. As soon as we did so, it rose up and grabbed Alistan, trying to possess him. On a hunch, he let it do so. The now possessed Alistan turned to the rest of us and with a chilling voice, thanked us for freeing him.
 
Gael then did most of the talking, trying to find out more information about the past of Keralon and the leper revolt. It told us that the revolt had been started by the Alchemist Guild, led by a man in a mask, known as the Leper, whom we know to be Vincent. The aim of the revolt had been to remove the king, but not to replace him, but it quickly escalated into a civil war inside of Keralon. In the final battle of the war, the Leper fought against the King in a daring assault on the palace. An advisor to the king, a mage named Gordival, was killed and the Leper managed to wound the king in the face.
 
The ghost used to be a knight during this revolt, on the side of the king. But he helped Vincent’s wife to escape the city, because she was pregnant. He held back the guards as she escaped the city, and was killed while doing so. For his betrayal, the king cursed him, and had him buried among the poor. Seeing as he had done a noble thing and deserved some rest, Liliana cast a spell to release him, finally after all this time sending him to the afterlife.
 
With this part done, we headed back into the city. I sent Fiachna out to scout ahead, finding the nearest of the ritual circles the fey were building all around the city. She quickly reported back that they were building one close by, near a tower at the outer wall. We headed that way and what we saw was something different from what I had expected to be honest. The circle they were created was not just etched into the stone. They were making it permanent. The runes are inlaid in gold. A knight and an eladrin were overlooking the making of the circle by mages, while several guards kept people away.
 
Luckily Luke didn’t need to get closer to know what this would be for. We had seen similar months before, in a warehouse in Keralon. The circle was meant to weaken or even break the barrier to the feywild. With the amount of circles they were making, they would be able to drag the entire city into the feywild! There is no question that we need to disrupt this, but how? Gael doesn’t want to deal with the individual magic circles, as there are too many. In the end we decided not to attack the circles, but instead on focussing on freeing the knights. That way we can convince them to deal with the circles while we focus on Luke and Amarra’s ritual. At least, that was the plan.
 
I would like to note at this point that I had been urging for weeks now to scout the city, in order to have an idea what we’d be dealing with if we wanted to free the captured knights. An idea that had been dismissed out of hand several times. So now we were here, with no information and no plan.
 
So first off, we asked around to see what we could learn about the knights. It seemed that all the knights who had not sworn fealty to the king had been arrested. These were mostly the hedge knights. To make things worse, they were locked up in several prisons around the city, too many to hit with our small group. We used magic to contact the leader of the Long Table, to at least try and narrow down the location he had been locked up in. From that we gleaned that the two most likely places were near the harbor.
 
I found the information still very much lacking. We’d still be going in blind, not knowing what we’d be facing, and if we would even be able to free the knights. But the others didn’t seem to be too concerned about this, again dismissing my concerns.
 
So we attacked the first of the jails without a plan, going in mostly blindly. And it went exactly as I had expected it to go. I will spare you the details, but save to say, we got our asses handed to us. The prisons are heavily guarded, including by a mage and a questing knight. In the end I pulled my allies back to me so Luke could teleport us out of there, back to the mausoleum.
 
I turned my anger on the others. An anger I can sometimes not control. It had been an unmitigated disaster, and exactly the reason why I had wanted to be prepared. And now we had wasted the only chance we had to attempt this by surprise. The king would be increasing the guard of the prisons for sure after this, making it all the more difficult to do anything to free the knights. Not to say nearly impossible. No-one said anything. They sat defeated, nursing their wounds and unwilling to face my wrath.
 
As we sat there, healing wounds and contemplating what to do next, Luke got contacted by Emily. A noble lady, and mage, whom Luke used to know back in the day. She informed him that the king wanted to talk to us and would meet us in Wolf’s Rest to make peace. This screamed of a trap, but on the other hand, we could at least gain some much needed information that way. When we arrived, we only found a small pavilion guarded by two knights. They let us inside, where the king, and Emily, were sitting at a small table.
 
So no trap, but a genuine attempt at talking to us, for the first time since this entire farce had started. He motioned for some chairs for us to sit and quickly came to business, saying he wanted the bloodshed to stop. I am guessing we are killing too many of his guards, draining his resources too much. He even admitted that his attack on Wolf’s Rest had been an overreaction on his part, but he did not apologize for the death and destruction he had caused.
 
Gael stepped forward and demanded that if the king wanted peace, he would have to give the mask back. The king just laughed and said that this was not going to happen, he needed the mask. He then explained that the plan with the rituals was to unite the two kingdoms of Keralon and Neverhold, and that the mask played an integral part in this. When asked who would be in control of this merged kingdom, he reached for his face and pulled off half of a mask. A moment later we were face to face with king Ulther. We had suspected this for a while now, and it was good to see it confirmed.
He then explained that he had been in control of Keralon since before the Leper Revolt, and that the revolt had been an attempt by Vincent, the lost son of the previous lineage of kings, to take back the throne and break his control over the city. In doing so he had managed to cut the mask in two and steal one of the halves.
 
As Gael contemplated this information I voiced my opinion. In return for peace, we would need a formal apology, and reparations, for the attack on Wolf’s Rest, as well as a retraction of all the accusations. Aside from that, all the knights currently locked up would need to be released. He nodded, saying all of this would be acceptable. He would give us time to talk it over and that in the meanwhile, awaiting our answer, we would have a truce. Replacing the mask on his face, he stood up, ready to leave. Turning to us one final time, he then uttered a cold and calculated threat. If we accepted peace, but made any move against him, any move to stop his plan, he would bring to bear the entirety of his might on Tarn and burn it to the ground. With those words hanging in the air, he teleported away, leaving us alone in the pavilion.
 
We looked at one another, having much to contemplate. With nothing left to do there, Luke teleported us back to Tarn.
 
 

Continue reading...

  1. Entry one: The trials
  2. Entry two: The bramble
  3. Entry 3: Rosebloom
  4. Entry 4: Hearts and Dreams
  5. Entry 5: of ghosts and wolves
  6. Entry 6: Hillfield and Deals with Fae
  7. Entry 7: mysteries and pastries
  8. Entry 8: The scarecrow ruse
    6th of Lug, 121 Year of the Tree
  9. Entry 9: A betrayal of satyrs
    7th of Lug, 121 year of the Tree
  10. Entry 10: The fate of twins
    8th of Lug, 121 year of the Tree
  11. Entry 11: Cursed twins
    10th of Lug, 121 year of the Tree
  12. Entry 12: Loss and despair
    11th of Lug, 121 year of the Tree
  13. Hayley's rules to being a Witch
  14. Entry 13: the price of safety
    12th of Lug, 121 year of the Tree
  15. Entry 14: A golden cage and fiery tower
    13th of Lug, 121 year of the Tree
  16. Entry 15: A trial by fire
    14th of Lug, 121 year of the Tree
  17. Entry 16: Keralon
    15th of Lug, 121 year of the Tree
  18. Letter to Luke 1
  19. Letter to Luke 2
  20. Letter to Luke 3
  21. Letter to Luke 4
  22. Letter to Luke 5
  23. Letter to Luke 6
  24. Entry 17: I shall wear midnight
    1st of Nuan, 126 Era of the Tree
  25. Entry 18: peace in our time
    2nd of Nuan, 126 Era of the Tree
  26. Entry 19: Caern Fussil falls
    3rd of Nuan, 126 Era of the Tree
  27. Entry 20: I see fire
    4th of Nuan, 126 Era of the Tree
  28. Entry 21: Cultists twarted
    10th of Nuan, 126 Era of the Tree
  29. Entry 22: Ravensfield
    14th of Nuan, 126 Era of the Tree
  30. Entry 23: The Hollow Hill Horror
    15th of Nuan, 126 Era of the Tree
  31. Entry 24: Burn your village
    16th of Nuan, 126 Era of the Tree
  32. Entry 25: Ravensfield burns
    17th of Nuan, 126 Era of the Tree
  33. Entry 26: There will be blood!
    21st of Nuan, 126 Era of the Tree
  34. Entry 27: A happy reunion
    22nd of Nuan, 126 Era of the Tree
  35. Entry 28: The embassy ball
    23rd of Nuan, 126 Era of the Tree
  36. Entry 29: The fate of Robert Talespinner
    24th of Nuan, 126 Era of the Tree
  37. Entry 30: A royal summons
    28th of Nuan, 126 Era of the Tree
  38. Entry 31: of Dogville and Geese
    29th of Nuan, 126 Era of the Tree
  39. Entry 32: A boggle named Pim
    30th of Nuan, 126 Era of the Tree
  40. Entry 33: A deal broken
    1st of Aran, 126 Era of the Tree
  41. Entry 34: The cost of doing what is right
    2nd of Aran, 126 Era of the Tree
  42. Entry 35: A dish best served cold
    9th of Aran, 126 Era of the Tree
  43. entry 36: Cornu returns?
    10th of Aran, 126 Era of the Tree
  44. Entry 37: A letter from Amarra
    11th of Aran, 126 Era of the Tree
  45. Entry 38: The case of the (not) missing villagers
    14th of Aran, 126 Era of the Tree
  46. Entry 39: A curse broken
    15th of Aran, 126 Era of the Tree
  47. Entry 40: Into the Lorewood
    18th of Aran, 126 Era of the Tree
  48. Entry 41: Cabin in the Woods
    19th of Aran, 126 Era of the Tree
  49. Entry 42: Myrdin and Anaya
    20th of Aran, 126 Era of the Tree
  50. Entry 43: Into the Immerglade
    21st of Aran, 127 Era of the Tree
  51. Entry 44: A tale as old as time
    22nd of Aran, 127 Era of the Tree
  52. Entry 45: The truth
    23rd of Aran, 128 Era of the Tree
  53. Entry 46: Luke's Ordeal
    24th of Aran, 128 Era of the Tree
  54. Entry 47: The festival
    26th of Aran, 128 Era of the Tree
  55. Entry 48: Trouble at the Cathedral
    2nd of Brigan, 128 Era of the Tree
  56. Entry 49: Quinn's court
    4th of Brigan, 128 Era of the Tree
  57. Entry 50: onwards to Latebra Velora
    5th of Brigan, 128 Era of the Tree
  58. Entry 51: Where is my cow?
    6th of Brigan, 128 Era of the Tree
  59. Entry 52: Here be dragons
    7th of Brigan, 128 Era of the Tree
  60. Entry 53: Dragon hoard with a side of scarabs
    8th of Brigan, 128 Era of the Tree
  61. Entry 54: Leave the basilisks alone
    9th of Brigan, 128 Era of the Tree
  62. Entry 55: Return to Ravensfield
    10th of Brigan, 128 Era of the Tree
  63. Entry 56: The needs of the many...
    11th of Brigan, 128 Era of the Tree
  64. Entry 57: Dreams of Sister Willow
    12th of Brigan, 128 Era of the Tree
  65. Entry 58: wetlands be wet
    13th of Brigan, 128 Era of the Tree
  66. Entry 59: Baron Perenolde
    14th of Brigan, 128 Era of the Tree
  67. Entry 60: Talebra Velora and the lady Morenthene
    15th of Brigan, 128 Era of the Tree
  68. Entry 61: Cypria
    16th of Brigan, 128 Era of the Tree
  69. Entry 62: Dragon takes Knight
    17th of Brigan, 128 Era of the Tree
  70. Entry 63: Return to Talebra Velora
    18th of Brigan, 128 Era of the Tree
  71. Entry 64: Your presence is “requested”
    19th of Brigan, 128 Era of the Tree
  72. Entry 65: I stand alone
    20th of Brigan, 128 Era of the Tree
  73. Entry 66: A day of normalcy
    21th of Brigan, 128 Era of the Tree
  74. Entry 67: Into the Neverhold
    22nd of Brigan, 128 Era of the Tree
  75. Entry 68: The Warg King
  76. Entry 69: Chased by birds
  77. Entry 70: Whitewail
  78. Entry 71: Nimmerhold
  79. Entry 72: The menagerie
    29th of Gobu, 128 Era of the Tree
  80. Entry 73: To the library!
    30th of Gobu, 128 Era of the Tree
  81. Entry 74: The people's tournament
    First of Mannan, 128 Era of the Tree
  82. Entry 75: Nimmerhold party
    First of Mannan, 128 Era of the Tree
  83. Entry 76, The return home
    Second of Mannan, 128 Era of the Tree
  84. Entry 77: A week of peace
    10th of Mannan
  85. Entry 78: The tomb of the First King
    11th of Mannon, 128 Era of the Tree
  86. Entry 79: I had a dream
    12th of Mannon, 128 Era of the Tree
  87. Entry 80: The ritual for Sister Willow
    14th of Mannon, 128 Era of the Tree
  88. Entry 81: Trouble at the Briar Ring
    15th of Mannon, 128 Era of the Tree
  89. Entry 82: My day as a crocodile
    21st of Mannon, 128 Era of the Tree
  90. The return of the twins (Entry 83)
    22nd of Mannon, 128 Era of the Tree
  91. Earth and Sky (Entry 84)
    26th of Mannon, 128 Era of the Tree
  92. Wolf's Rest betrayed (entry 85)
    30th of Mannon
  93. The end of a chapter (entry 86)
    first of Edon, 128 Era of the Tree
  94. On the road (Entry 87)
    second of Edon, 128 Era of the Tree
  95. The Red Knight (Entry 88)
    7th of Edon, 128 Era of the Tree
  96. Dear uncle… (Entry 89)
    8th of Edon, 128 Era of the Tree
  97. Cut the bridge (Entry 90)
    10th of Edon, 128 Era of the Tree
  98. Home (Entry 91)
    13th of Edon, 128 Era of the Tree
  99. A tale of two shadows (Entry 92)
    16th of Edon, 128 Era of the Tree
  100. Eileen Inkheart and the cursed village (Entry 93)
    17th of Edon, 128 Era of the Tree
  101. Nidhog at the end of the world (Entry 94)
    18th of Edon, 128 Era of the Tree
  102. Into Hillfield (Entry 95)
    24th of Edon, 128 Era of the Tree
  103. Did it have to be spiders? (Entry 96)
    12th of Duna, 128 Era of the Tree
  104. The burning tree (Entry 97)
    13th of Duna, 128 Era of the Tree
  105. Deep down the city (Entry 98)
    14th of Duna, 128 Era of the Tree
  106. Heavy is the crown (Entry 99)
    21st of Duna, 128 Era of the Tree
  107. Genie in a bottle (Entry 100)
    24th of Duna, 128 Era of the Tree
  108. Bad blood (Entry 101)
    27th of Duna, 128 Era of the Tree
  109. Think about it (Entry 102)
    2nd of Hagan, 128 Era of the Tree
  110. Arca Valon (Entry 103)
    6th of Hagan, 128 Era of the Tree
  111. Myrddin's grand plan (Entry 104)
    10th of Hagan, 128 Era of the Tree
  112. Nearly lost you (Entry 105)
    11th of Hagan, 128 Era of the Tree
  113. Who let the dogs out? (Entry 106)
    18th of Hagan, 128 Era of the Tree
  114. Land of confusion (Entry 107)
    19th of Hagan, 128 Era of the Tree
  115. Running up that hill (Entry 108)
    20th of Hagan, 128 Era of the Tree
  116. I know what I am (Entry 109)
    24th of Hagan, 128 Era of the Tree
  117. Welcome to paradise (Entry 110)
    1st of solstice, 129 Era of the Tree
  118. Come out and play (Entry 111)
    1sh of Solstice, 129 Era of the Tree
  119. This is war (Entry 112)
    2nd of Solstice, 129 Era of the Tree
  120. Good things go (Entry 113)
    3rd of Solstice, 127 Era of the Tree