Nainoxia

531 Post Founding

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Let it be known by all who are, and all who will ever be, this world, and all within it, belong to the Empire and her people, so have the Gods willed it.
— --Unnamed Schollar

Welcome fellow scribe, the following records concern the world known as Nainoxia, its lands, its peoples, and the structures by which order is maintained. At the centre of it all stands the Empire, vast in its reach and unmatched in its power.

It found a vast continent ablaze and filled with demons and heretics, and through long centuries brought order and justice to these lands. Far from the days of a small nation, it now binds countless provinces, duchies, counties and cities into a unified whole. Its leaders shaping law, faith, and knowledge alike for the better of all. What lies beyond our influence is, fragmentary and of limited consequence.

Imperial archive strive to ensure our collection of records stands eternally as a true reflection of the world, while always ensuring that any heretical or diverging opinions are swiftly redacted and removed. So please, browse around, and familiarise yourself with our collected works, and if you find anything that seems dangerous, people report it to me immediatelly.

And yet, not all records align.

The World

Tolhera, the Imperial Continent, a trully vast continent containing most of the known world. At its centre lies the heartland of the Empire, which rules most of the continent, directly or otherwise. Consequently most of our records describe this continent.

Nuashal, the Warring Kingdoms, a smaller and more temultious continent, far removed by the reach of the Empire by a vast ocean. On it, a wild variety of kingdoms, states and cities fight for control over the ruins of the once-mighty Dragonborn Empire.

Ulathian, the Elven Isle, a large island close to Tolhera, home to the Elven Republic. Its shores are protected by the Divine Mists, granted to them by the Elven Gods before they departed from this plane.

Recommended Paths of Study

Due to the scope of records in this collection, one of the three following entry paths are recommended, though feel free to start where you wish if something else interests you.

Campaigns

Campaign 3 - Heroes against the Endless Death

Dungeons & Dragons 5e

A high-fantasy journey from wandering misfits to planar heroes, bound by adventure, friendship, and destiny.