The Brokforge


The Brokforge is a dwarven stronghold and industrial settlement built to the north of the Rimestone Steppes. Founded by the self-exiled Rakankrak dwarves, it exists both as a place of refuge and a statement of intent. Everything was built with the assumption that what was once lost would one day be reclaimed.   The region known as the Brokforge is vast, spanning sprawling hills dotted with numerous settlements. The two most notable are the cities of Grunnhar and Stryrakr. Encircling all Rakankrak-controlled land is a massive wall formed as a broad ring of stone, iron, and fire. To those who live here, it is called Kiln’s Wall. Outsiders typically mistake the wall itself for the Brokforge.   Kiln’s Wall is a continuous chain of furnaces, forges, and heat vents worked directly into the stone. The heat it produces creates a scorched perimeter facing outward. Approaching the Brokforge without permission or knowledge of how to enter is highly discouraged. While every forge is not active at the same time, the wall has never gone cold, a tradition sustained through both pride and spite.   Laborers, craftspeople, and smiths live and work along the outer edges of the forge structures. Smaller settlements and mining communities spread into the surrounding hills. Much of the population spends more time underground than above it. Tunnels are carefully planned and reinforced, maintained with visible pride. Visitors often underestimate the number of people living in the Brokforge, simply because so many are beneath the surface.   Over generations, the dwarves have added to Kiln’s Wall and the surrounding structures, giving the settlement a layered and uneven character. Some areas are marked by clan styles or individual craft, while others clearly reflect the period in which they were constructed. Older structures are sometimes dismantled and reforged into new ones as each generation leaves its mark upon the wall.   Industry defines daily life. The Brokforge mines rich iron deposits and turns much of that material into weapons and construction equipment. Most trade flows through New Blarek, though the Brokforge supplies metal throughout the territory. Weapons are stockpiled in vast numbers, driven by the prevailing belief that one day they will be wielded to reclaim Bohdan.


History


The Brokforge was founded by a splinter faction of the Rakankrak dwarves. After returning from the dragon’s lands following the Age of Horror, most of the clan chose compromise with those occupying their ancestral homes. A smaller group rejected that decision, moving north and naming themselves the true Rakankraks. To those outside the clan, they became known as the Bleeders.   The discovery of iron deposits transformed the settlement from a temporary refuge into a permanent stronghold. As the mines expanded, so did the need to protect them. This led to the construction of Kiln’s Wall as both forge and fortress. Over time, it became the defining feature of the Brokforge and the symbol around which the community gathered.   For centuries, the dwarves of the Brokforge have maintained a close alliance with the Odelian Order of Thorn. While prosperity followed, frustration over the loss of their core identity dulled much of their pride. Reclaiming their homeland remains a matter of national integrity, yet few now fully understand the decisions that led them to live outside Bohdan. Built as the ultimate defensive stronghold, the Brokforge has seen no combat since its inception.

Maps

  • The Brokforge
    The Brokforge is a dwarven stronghold and industrial settlement built to the north of the Rimestone Steppes. Founded by the self-exiled Rakankrak dwarves, it exists both as a place of refuge and a statement of intent. Everything was built with the assumption that what was once lost would one day be reclaimed.   The region known as the Brokforge is vast, spanning sprawling hills dotted with numerous settlements. The two most notable are the cities of Grunnhar and Stryrakr. Encircling all Rakankrak-controlled land is a massive wall formed as a broad ring of stone, iron, and fire. To those who live here, it is called Kiln’s Wall. Outsiders typically mistake the wall itself for the Brokforge.   Kiln’s Wall is a continuous chain of furnaces, forges, and heat vents worked directly into the stone. The heat it produces creates a scorched perimeter facing outward. Approaching the Brokforge without permission or knowledge of how to enter is highly discouraged. While every forge is not active at the same time, the wall has never gone cold, a tradition sustained through both pride and spite.   Laborers, craftspeople, and smiths live and work along the outer edges of the forge structures. Smaller settlements and mining communities spread into the surrounding hills. Much of the population spends more time underground than above it. Tunnels are carefully planned and reinforced, maintained with visible pride. Visitors often underestimate the number of people living in the Brokforge, simply because so many are beneath the surface.   Over generations, the dwarves have added to Kiln’s Wall and the surrounding structures, giving the settlement a layered and uneven character. Some areas are marked by clan styles or individual craft, while others clearly reflect the period in which they were constructed. Older structures are sometimes dismantled and reforged into new ones as each generation leaves its mark upon the wall.   Industry defines daily life. The Brokforge mines rich iron deposits and turns much of that material into weapons and construction equipment. Most trade flows through New Blarek, though the Brokforge supplies metal throughout the territory. Weapons are stockpiled in vast numbers, driven by the prevailing belief that one day they will be wielded to reclaim Bohdan.
The Brokforge Map

Location
Thorn Territory   Ruled By
Rakankrak Clan "The Bleeders"

Entrances

Access to the Brokforge is tightly controlled. Official travel routes pass underground, using reinforced tunnels that connect to outer settlements or distant trade roads. These passages are carefully maintained and monitored, allowing the Rakankraks to regulate movement while keeping surface approaches limited and exposed.
B.A.M. Drills

Rakankrak ironworks combined with Odelian Order innovation have produced some of the clan’s most useful and unusual tools.   Bleeder Automated Mech Drills, commonly called B.A.M. Drills, are large iron suits piloted by experienced dwarven miners. Each bears a massive drill on one arm and an oversized scoop shovel on the other. Despite their size, they move with surprising arcane speed, capable of carving tunnels in moments that would take normal crews days to complete.   A typical operation consists of a surveyor, a B.A.M. Drill unit for excavation, and a stability crew tasked with reinforcing the tunnel to prevent collapse as work progresses.


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