Specter Orbital Interceptor
Level 7
A fast, single- or two-seat fighter designed for space and thin-atmosphere combat. Key
Features: Advanced stealth coating (nearly invisible to radar and visual scanners when not firing), rapid vector thrusters for dogfighting in zero-g, and an integrated Echo Scanner array.
Armament: Forward Psi-Blade missiles (anti-psychic payload) and rearward mine dispensers.
Role: Intercepting anomalous spacecraft, escorting Raven-9 skiffs, or engaging void entities in open space.
Drawback: High maintenance — after intense combat, systems often require Memory Purge-level debriefs for pilots.
Specter Orbital Interceptor
Size: Medium
Type: Space/Atmospheric Fighter
Crew: 1 pilot (or 1 pilot + 1 gunner)
Speed: 120 ft. (atmosphere), 300 ft. (space)
Maneuverability: Perfect (+4 Piloting) AC: 20 (touch 14, flat-footed 16) Hardness: 10
HP: 95 (SP 70)
Attacks:
- Psi-Blade Missiles +9 (2d10 P + 2d6 vs. psychic targets, 250 ft.)
- Forward laser cannons +10 (2d8 E, 150 ft.)
Special Qualities:
- Advanced Stealth Coating (near-invisible when not firing)
- Integrated Echo Scanner (+4 to detect anomalies)
- Rapid Vector Thrusters (excellent dogfighting in zero-g)
Clearance: Black (Level 3) Cost: 180,000 credits Notes: Excellent for intercepting anomalous craft. Pilots often require post-mission memory review.

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