Aether 2d12

Time started when the clocks stopped.

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Introducing my Aether 2d12 game mechanics. Translating my Gravity Age setting from Starfinder to Aether 2d12. Its a work in progress barrowing heavily from OGL 1.0a mixing the best of DND 3.5, Starfinder, Pathfinder, and home brew. This is a WIP, but should be playable early 2026. Right now the goal is to create a familiar, Grim Dark, near future setting where any Sci-Fi movie or literature could be represented as a real historical event.  Each Campaign will represent a new stage of human expansion to help mitigate scope creep.  The first campaign will take place entirely in the Sol system.  Plot hooks revolve around rediscovering interstellar travel, ancient aliens, and the reawakening of magic.

Aether 2d12 has 5 Followers

Campaigns

Aether Campaign

D20 Modern

Five heroes determine the fate of Earth and forever change our reality.

Looking for Players