Our world, the mortal plane. A place of sense and logic, unless you count cats and human behavior, reason and reality
Resurrectionist are @[Walkers](profession:9684ff74-66e9-47c0-b579-7d36e2ed0340) who specialize in the retrieval of corpses or bodyparts for the purpose of ritual and magic.
Miles of caverns, submerged with leech-infested waters and the buzzing of wings. Humanity thrives to the few strips of dry caverns they can while explorers trudge the knee-deep pools in search of glory.
Pits filled with leeches and blood, fed until harvest, then butchered and consumed across Khasanganay.
With all the heavens and all the hells destroyed, what happens now when you die?
With no Abyss left to gestate souls, the Harvesters need to pick up the slack.
When it comes to your best friend, leave nothing to chance. Order your good boy today!
A convergence of arcane power, capable of sundering mountains, slaying gods, burning armies, and presumably also less destructive actions.
Spawned from the primal energies of drunkards everywhere, alcoholic elementals are here to party.
Wolf-sized bloodsuckers found in the tequila streams of the Sea of Spirits, they neutralize their prey by getting them incredibly drunk.
A Crystal heart, offering arcane dominion at the cost of flesh, blood, and freedom.
An overview of magic in the world - a natural force run amok, an energy disrupted, a world-shaking disaster without end.
Amorphous blobs of raw, arcane pollution, birthed from the friction between magical forces or careless magical experimentation.
The work of a freshfaced ambitious new wizardess, hoping to document all the strange new kinds of magic now possible within Ithekshem.
A broken gate to the prison of dead gods, cast onto the world of Ithekshem.
Armor with an enchanted mirror plate that help deflect hostile magic, or combing your hair.
The Wailers turn noise into a bone-clattering weapon that only grows stronger in every echo.
Power through blood is like any drug - the more you have, the more you crave.
Some birds imitate speech. These imitate the last scream of dying horrors, and it runs in the family.
The city of Nests - it rests on a foundation of ancient atrocity and bloodshed, bound by tradition and superstition.
Places of raw, untamed magical energies that twist the land and taint living things with its power.
Light as a feather, strong as steel, and easy to lose to a gust of wind if you aren't careful.
Dragon-like monsters with the multitude of skitter legs like a spider, just like that nightmare you had.
The art of turning valuable magic into gaudy, probably pointless, gold.
A gun that can kill anything. God, demon, mortal, that annoying squirrel that keeps stealing birdfood - anything.
Places of magical friction and contrasting force, festering wounds on the world of Ithekshem inflicted by opposing energies.
Shards are regions of co-existing magical influence that shape the world of Ithekshem.
Big stompy boots for big stompy steps, sometimes on someone's face.
A spell that binds victims with their own blood - bursting out of veins to wrap them in chains of exsanguinating red.
Spooks are wizards, warlocks, and witches who use their magic for a corporate or government peycheck. They are the MiB, the web of conspiracies, the poor bastards who has to go out and get that rampaging monster.
Death is no excuse for justice to end. Imprison the corpse until its sentence is rightly served.
Hello everyone!I'm returning to writing after a long writers block, managing to break it with the WA Summer Camp of 2018. I'm working on a few different worlds with a tendency towards to weird, morbid or wondrous and am always up for talking about them or world building. It is once again my great hope to become an author, though there's some ways to go with that still. Come along on the journey with me! I am a game developer by day, gamer by night. I'm usually on Discord, except when I'm trying to write. I drink too much coffee and play too many games.
Origami, game development, some other stuff
The Shadow
X-Files, Flinch, One Punch Man
Dune, The Reanimator, Gideon the Ninth, Brutal Kunnin'
H.P Lovecraft, Tamsyn Muir, Mike Brooks
Final Fantasy Tactics, Symphony of the Night, City of Heroes, Total Warhammer