Your sky elf character has a variety of natural abilities, the result of thousands of years of refinement.
Wings. As an action you can gain a flying speed equal to your ground speed. This flying speed lasts as long as you use at least half of your flying speed each round. If you do not use at least half of your flying speed, you lose your flying speed at the end of your round and fall to the ground, taking normal falling damage. If you are more than 500 feet above the ground when you lose your flying speed you are continuing to fall at the start of your next turn and can use your action to regain your flying speed. You can only move in a forward direction when using your flying speed. It costs you 5 feet of speed for every 45 degrees you wish to turn (this use of speed does not count toward maintaining your flight speed).
Cosmic Light. Whenever you heal hit point damage for yourself or another creature, you may heal the maximum possible amount for the effect being used as a reaction. You must complete a short or long rest before you can use this ability again.
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