Wyremi
The Wyremi are an interesting group for the amount of drama they typically incur in the village. The young goblins are still not quite full raiders in the eyes of the Clan, but far more than capable of doing so. Though young blood craves many things, eager, willing, and malleable, craving action and glory. Passions run hot with dreams and a willingness to prove themselves, needing to be tempered with patience and experience. Wyremi roughly translates to "The Children". They are often given some of the most experienced raiders to teach them, while they may move up the ranks to become part of Wyrthari or part of the Chief's own raiders, this is always the first stepping stone for the raiders of the clan.
Composition
Manpower
~150-200 heads
Equipment
Historically, the Wyremi have used the tools they used during their Trial upon acceptance into adulthood that made them Raiders to begin with. Typically favoring knife and axe and crossbows, though as time has progressed, the little Raiders have gotten their hands on more dangerous toys. As well as earning whatever weapons they can get their hands on through their tribute to The Father of the Clan. Notably, in recent times, Ilgor of the Skullbrood Clan had earned herself a Gnomish Saber from one particular raid; she uses this oversized weapon for herself, like a two-handed curved great-sword. Though they are not unfamiliar with guns, having more than a few pistols in their arsenal, as well as in recent times, arcane weaponry thanks to Caleb Shzym, Formerly: Javad Bin-Al Kodat.
They are also the only group of goblins to extensively utilize armor of Human, Dwarven, and Gnomish origin. This earned them quite the extra bit of protection in their raids; however, much of their armor had been tailored for deflecting bullets (or at least absorbing the impact), unlike traditional armor.
Tactics
Historically, the Wyremi took it easy on their raids, tentatively learning the ropes to keep themselves alive. New blood in fledgling raiders often find hunting man and other beasts difficult, hard to stay hidden, and harder to stay quiet. Flat-footed on uneven terrain, wobbly prancing from canopy to canopy. Though they utilize many of the same tactics from the Wyrthari, preferring to ambush targets. Dropping on them from the trees, just the same way they were taught when they were younger, before their Trial had begun. They have few experienced raiders in the group, but those who are are the first true teachers they ever had.
One couldn't call them incompetent, simply young, too eager. Eager to seek glory for the clan, too quick to jump targets without looking around first, the first to revel in their victories, and the last to admit they had been wrong about a decision. However, they function more as a team dedicated to learning how to survive. Up close and personal with their targets lets them appreciate hanging back with bolts and muzzles pointed at them instead. They are fond of tall grass tactics on the southern edges of the Outer Fields, where they shove spears and branches through wheels of passing wagons, swarming the thing before their targets have much time to react.
While this group sustains numerous injuries, they rarely experience deaths, that is, when their Raid Leader has some experience under their belt. However, one cannot talk about the Wyremi without talking about it's most recent iteration, The Orphans. Under the leadership of Ilgor, an inexperienced Raid Leader, though many would call her downright clever, changed nearly every tactic the entire clan used.
She was right in the end, as her band of raiders were the dominant force closest to the City of Glaion, they became the raiders most would deal with. As they had no use for the small, round metal discs that Humanity was fond of, they had heaps of them inside their caves. It was an easy way to use the coin, as well as turning things toward her end goals. When she was taken out of the Raid Leader position by Yorm, Chief of the Skullbrood Clan, and became the next High Priestess of the Clan, her replacement, Hob of the Skullbrood Clan, vowed that he would be loyal to her alone.
He kept up her practices, while secretly taking orders from her and not the other Raid Leaders or the Chief. Continuing her work for her while she worked on other paths for them follow.
Ilgor's Tactics
She always maintained the attitude that no bloodshed was the best policy, and in hindsight, she was absolutely right as she stands atop the Goblin Society at its pinnacle. Her tactics revolved more around finding information about targets long before they entered the Ancient Forest, preferring to use subterfuge and camouflage to stalk and spy on Human conversations and documents. She and her raiders had gained the most experience with Humans out of any of the Goblins in the Clan. For every target she picked, she always came home with something that would bring joy to the Family. When she picked these targets, she would keep three things in mind: What can they get without ruining the Target? How much risk was it to her raiders? How much time would it take to set the ambush? With this, if there was a great return on investment, they would be willing to risk more time, but not more harm. Ilgor prioritized bringing her boys home, rather than earning glory; as such, her raiding party earned quite the positive reception every time they returned home.
Though her ambushes were hardly such, as most of her attacks started with disabling whatever mode of transportation her targets were using. When they stopped to assess what had happened, they'd find themselves the unwilling recipients of Ilgor's "help". She would have them surrounded, making it more than obvious that there was either a knife at their neck or multiple crossbows and ironsights trained on them. She would offer them a choice, in her favor or theirs. She would have them fill a container with as much as they could fit in it, and they'd leave. If they fought, she trained her raiders to subdue rather than kill. Only having been forced to kill her targets on a few occasions (occasions that haunt her mind, she was never one for the killing).
Though as time went on, they became "very forceful discounters," as the merchants would put it. Changing tactics again, Ilgor ordered her raiders to pay for the goods they took. Ordering them to steal from the farmers in the Out Fields, but leaving something for them anyway. She surmised this would help sway the opinions about her people.
"Pick a box from the wagon, and fill it. We'd prefer if you filled it with things that are useful." She said calmly, climbing into the back of the wagon with the merchant, finger hovering over the trigger. "Fine, special discount for a special customer. I get it." He said as he knocked over a barrel spilling its contents out. Rummaging through the items in the back, he slowly filled it with meats, utensils, spices, and cloth. "We'll pay you." She suddenly said. "What are you on about, this is a rob..." He shut his mouth as she tossed a heavy bag of copper coins at his feet. "It isn't worth what you want it to be, but it's better than nothing." She smiled girlishly at him while five of her raiders hopped in back and took the barrel away.
Type
Raiding parties
Overall training Level
Trained
Assumed Veterancy
Trained
Used by
Ranks & Titles




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