Field Artillery
Ranged Warfare of the Royal Dwarven Military
The front line, those who engage combatants first, are some of the most important on the battlefield, setting the stage for all that will happen going forward. Still, those at the front are far from alone, aided by all manner of support battalions and firepower that assists from the rear, staying out of danger while providing everything those on the ground need. Infantry walks the earth, fights the good fight, engaging others with handheld weapons, but it's the Field Artillery that aids from distance, hurling projectiles and removing targets from hidden lines. Those in hiding with long-range weapons fulfill so many things, sieging, removing air cover, all that one cannot simply do from the ground. These are the people of mathematics and logistics, calculating risks so that everyone else may succeed.
Field Artillery is one of the Combat Arms divisions of the Hammerfalls, specializing in long-range combat with mobile, distance weapons. The men and women who choose to attend the Golden Anvil and eventually join Field Artillery are those who find joy, or at least interest, in the calculations, strategy, and logistics necessary to launch a heavy projectile from one location and hit something at a distance or that may be moving. In many ways, the education of these people is the most strenuous of those in the Hammerfalls, as any miscalculation can lead to the destruction of their own Soldiers and assets. Specializing in all ranged weapons, these people make up what is considered the most mentally intensive division of the Royal Dwarven Military.
Alongside the Infantry, Field Artillery was the first division of the Hammerfalls to form, creating the core of the Combat Arms in a single decision. These would be the people who aided the Infantry with cover fire, launching projectiles at aerial combatants, sieging buildings, and causing havoc on the battlefield from a distance. Eventually, other divisions would follow, all created to support the mission of Field Artillery and the Infantry, supplying them with weapons, armor, food, and goods that would allow the two divisions to siege and hold their positions for as long as necessary, until the safety of the Dwarven Kingdom was secured.
Structure
In contrast to the Infantry, Field Artillery is a much more complex division of the Royal Dwarven Military. Combat Arms is relatively straightforward, as these men and women are in direct combat with enemy combatants, whether on the ground with the Infantry or from a distance with Field Artillery. Their time at the Golden Anvil is spent learning the intricacies of war, including trajectories for their projectiles, and specializing in various long-range weapons, from large trebuchets and anti-aircraft weapons to standard bows and ballistas. Field Artillery is considered the second-oldest established part of the Royal Dwarven Military, but its structure has evolved over the years as new types of artillery have been developed.
Those who wish to join these divisions will have to announce their intention to enter a Combat Arms specialty early on in their schooling at the Golden Anvil. Pathways are established at the Golden Anvil to help people specialize in a specific type of artillery, whether it be small long-range weapons that will join the Infantry or larger weapons that will stand behind the overall force. This is one of the only corps that will choose their division at the beginning and stick with it through their entire education, unless it is decided that someone's abilities may be better suited for a different artillery piece.
Siege Artillery
Siege Artillery is those who specialize in artillery pieces that are meant to siege buildings or areas, to include trebuchets and magical bommards. Artillery pieces that can move large rocks and other projectiles are most common, and these pieces are considered stationary and take a great deal of time to set up for use. Siege Artillery enters the battle once the Royal Dwarven Military reaches a point where a wall or other structure must be held or destroyed, keeping the enemy at bay or locked within their fortresses for a length of time. Commonly, these people wait near the very rear of the military until they are moved forward by Transportation. Those in Siege Artillery may need to find a profession outside of the military during peacetime, but these people are often called to ply their specialty as anti-siege artillery near larger cities in the Dwarven Kingdom. This does not account for the entire force, but a handful of these men and women will continue their specialties during peacetime. Otherwise, these people tend to serve as Master Dwarves in various trades that are not needed in the Royal Dwarven Military, and only choose this specialty due to their interest in the specialized mathematics used or the artillery pieces themselves.Anti-Air Artillery
Anti-Air Artillery is those who specialize in artillery pieces that are meant to take down any air assets that enemy combatants may have, including Sorcerer Carpets, other flying magical flying machines, and even animals. Bows, crossbows, bommards, and other smaller artillery pieces that can be utilized from the ground or other advantageous high positions are common, with most Soldiers in this division utilizing longbows or other stationary ballistas. Anti-Air Artillery is used mostly in open-air combat, outside of the Great Furnaces, but these men and women also serve on battlements in larger Dwarven cities that are housed in rather larger caverns. During most battles, these artillerymen are not used, but are always ready to be deployed. Those in Anti-Air Artillery easily turn their wartime professions into peacetime careers. Many of these men and women serve as castle guards for the Dwarven King, providing cover on the battlements, while others find jobs as Crossbowmen and Bow Knights, professions that rely heavily on their aptitude with their long-range weapons. This allows them to hone their skills, with some of these Soldiers becoming known for their trick shot abilities.Mobile Artillery
Mobile Artillery is those who specialize in artillery pieces that are meant to be moved continuously throughout a battle, resetting in various locations as necessary to aid with continued fighting. This division most frequently works with catapults on wheeled bases, but a small number of other mobile artillery pieces are also used in specific circumstances. Soldiers in this division are often closer to the front lines, working more in tandem with the Infantry as they move their artillery pieces and quickly set up for the next launch. Because of this, their training is slightly different and does require these men and women to have a background in weapons as well, in case they need to protect themselves and their artillery. Those in Mobile Artillery split their time between working with their chosen artillery pieces and other professions during times of peace. Because of the nature of their duties, these men and women are required to dedicate a set amount of time every month to work with Forward Observation and train their abilities. This is much more important for this division as their artillery pieces move more frequently and they must be able to set up their weapon and fire quickly if necessary.Arcane Artillery
Arcane Artillery is those who specialize in channeling arcane energy through various artillery pieces. While this division may seem more in line with the Scriptwroughts, Arcane Artillery is an extremely specialized division that combines both spellcasting and the mathematics and logistics needed to fire takes a great amount of schooling to accomplish. Those who join this division will train at both the Golden Anvil and the First Furnace, making sure all of their skills are honed to an exceptional level. Those in Arcane Artillery often take positions as Scholars and spellcasters in times of peace. While their wartime profession is specialized, their knowledge of magic and its applications can be used elsewhere, often meaning that these men and women serve in magical professions for the Dwarven Kingdom or as professors in the First Furnace or the Golden Anvil, depending on their arcane specialization. If they do not wish to enter a fully magical profession, a handful of those in Arcane Artillery will choose to become Master Dwarves in unrelated crafts.Forward Observation
Forward Observation is the one division of Field Artillery that does not deal with specific artillery pieces. The duty of this division is to work with specific groups of Special Forces to provide reconnaissance of an area, as well as to scope out useful targets for the rest of the Field Artillery divisions. Forward Observation helps with a large majority of the trajectory estimations early in a battle, as well as confirming hits and altering trajectories as a battle continues. This division is extremely important for both Siege Artillery and Mobile Artillery, as the projectiles utilized by these artillery pieces can easily take out allied equipment if calculations are not done correctly. During times of peace, most men and women in the Forward Observation division may serve as mathematicians and other Scholars at one of the three Dwarven academies. They are required to invest a set amount of time per month into training with the other Field Artillery divisions to hone their craft, but for the most part, these people have professions that are far removed from their wartime duties. Many well-known Scholars serve the Royal Dwarven Military in either this division or the Stoneshapers.Assets
Dwarven Law dictates that items must be stockpiled at the various academies throughout the Dwarven Kingdom for use by the corps of the Royal Dwarven Military. Still, these goods are under the purview of the Combat Services divisions, including Ordnance, Quartermaster, and Transportation. Specific units of each division are designated to the academies to inventory, care for, and distribute the various items that are kept in stores across the Kingdom.
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