Lepid
The Lepid are a race of rabbit-like kin recognized for their agility, quick thinking, and strong sense of community. Though often smaller than many other kin races, they compensate through resourcefulness, determination, and an ability to adapt to changing circumstances.
Lepid settlements are frequently built around cooperation and mutual support, allowing their communities to flourish in environments ranging from fertile farmlands to dense forests and rolling hills. Their societies often emphasize craftsmanship, trade, and the preservation of local traditions.
Despite their generally peaceful reputation, Lepid are far from defenseless and have survived countless challenges through ingenuity, resilience, and careful planning.
Racial Traits
Ability Score Increase. Your Dexterity score increases by 1.
Age.
Alignment.
Size. You are Medium or Small. You choose the size when you select this race.
Speed. Your base walking speed is 35 feet.
Keen Hearing. Advantage on Wisdom (Perception) checks that rely on hearing.
Rabbit Hop. As a bonus action, you can jump a number of feet equal to five times your proficiency bonus, without provoking opportunity attacks. You can use this trait only if your speed is greater than 0. You can use it a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Thumper's Kick. As a bonus action, you can make an unarmed strike using that deals 1d4 + your Strength or Dexterity modifier in bludgeoning damage.
