Cervid

The Cervid are a race of deer-like kin known for their agility, awareness, and close relationship with the natural world. Their antlers, graceful builds, and keen senses make them one of the most recognizable races across Farsae.

Many Cervid communities place strong emphasis on stewardship, tradition, and maintaining harmony with the lands they inhabit. Their settlements are often designed to coexist with surrounding environments rather than dominate them.

Though often associated with peace and contemplation, Cervid are capable hunters, travelers, and defenders when the need arises, combining speed and precision with remarkable endurance.

Racial Traits

Ability Score Increase. Your Dexterity score increases by 1.

Age.

Alignment.

Size.

Speed. Your base walking speed is 35 feet.

Alert Senses. You have advantage on Wisdom (Perception) checks that rely on hearing or sight.

Choice of:

Antlers. Each subtype has a unique trait regarding their antlers, plus an Antler Strike trait.

  • Antler Strike. If you move at least 10 feet straight towards a target, you can use your antlers to make an unarmed strike with advantage as a bonus action. When you hit with an antler strike, the attack deals 1d6 piercing damage + your Strength modifier. Usable once per turn.

or

Anterless. Gain proficiency in two skills of your choice.

Genetic Descendants

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