Taunt

Source: Elaris Unbroken

2nd Edition
A taunt spell enables the caster to jape and jeer effectively at a single type of creature with an Intelligence of 2 or greater. The caster need not speak the language of the creatures. His words and sounds have real meaning for the subject creature or creatures, challenging, insulting, and generally irritating and angering the listeners. Those failing to save vs. spell rush forth in fury to do battle with the spellcaster . All affected creatures attack the spellcaster in melee if physically capable of doing so, seeking to use body or hand-held weapons rather than missile weapons or spells.   Separation of the caster from the victim by an impenetrable or uncrossable boundary (a wall of fire, a deep chasm, a formation of set pikemen) causes the spell to break. If the caster taunts a mixed group, he must choose the type of creature to be affected. Creatures commanded by a strong leader (i.e., with a Charisma bonus, with higher Hit Dice, etc.) might gain a saving throw bonus of +1 to +4, at the DM's discretion. If used in conjunction with a ventriloquism spell, the creatures may attack the apparent source, depending upon their Intelligence, a leader's presence, and so on.   The material component is a slug, which is hurled at the creatures to be taunted.
 
3.5th Edition
WIP
 
5th Edition
Each creature in a 20-foot-radius Sphere of a point you can see within range must make an Intelligence Saving Throw, being taunted on a failure. You need not speak the language of the target. Your words and sounds have real meaning for the targets and come off as challenging, insulting, and generally irritating and angering. A taunted creature prioritizes attacking you in melee if physically capable of doing so, seeking to use natural or melee weapons rather than ranged weapons or supernatural effects such as spells and powers.   If you have Total Cover from a creature or you are across an impenetrable or uncrossable boundary such as a deep chasm, a formation of set pikemen, or similar, the spell ends for that target. Creatures with less than 2 Intelligence are immune to this spell. If used in conjunction with some spells, such as Minor Illusion used to throw the sound of your voice, the targets may attack the apparent source, depending upon their intelligence, a leader's presence, and so on.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

This is a stub

This article will be expanded upon in the future

This is a
Good Article
Spell Descriptors
Mind-Affecting
2nd Edition
School
Enchantment
Level
ANSWER
Range
ANSWER
Save
ANSWER
Duration
ANSWER
Components
V, S, M (A slug)
AoE
ANSWER
Casting Time

 
5th Edition
School
Enchantment
Level
Bard 1, Shaman 1, Warlock 1, Wizard 1
Casting Time
1 Bonus Action
Range
60 Feet (20-foot-radius Sphere)
Components
V, S, M (A slug)
Duration
1 Round

 
Pathfinder 2e
School
Enchantment
Tags
ANSWER
Traditions
ANSWER
Cast
Range
60 Feet (20-foot-radius Sphere)
Defense
ANSWER