Destructive Wave
5th Edition
You strike the ground, creating a burst of divine energy that ripples outward from you. Each creature you choose within 30 feet of you must succeed on a Constitution saving throw or take 5d6 Thunder damage, as well as 5d6 Radiant or Necrotic damage (your choice), and be knocked Prone. A creature that succeeds on its Saving Throw takes half as much damage and isn’t knocked Prone.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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