Create Undead Thrall

Source: Elaris Unbroken

5th Edition
You infuse negative energy into the bones or corpse of a creature of Challenge Rating 3 or lower, transforming it into your Undead Thrall. Until destroyed, this Thrall uses the rules below.   Statistics. The Undead Thrall is a shambling corpse with no memory of any abilities it had in life. It uses the same stat block, but applies either the Skeletal Creature or Zombie Creature Templates, depending on if you targeted bones or a corpse. If commanded to attack, the creature makes only a single attack, even if it could have made more attacks in life.   Thralls cannot benefit from Short or Long Rests to regain Hit Points, but can be healed via spells such as Cause Wounds. If it is destroyed, a Thrall can be raised again using this spell or similar spells.   Control. Undead Thralls follow your commands without question. If not given commands, a Thrall will not move and will only act to defend itself. In combat, all Undead Thralls share your initiative and act during your turn.   As a Bonus Action, you can mentally command any number of Thralls created with this spell so long as they are all within 120 feet of you. You can issue an individual command to each where you determine exactly how it acts, or you set a general course of action for it ("defend this hall"). So long as it is under your control, Thralls will follow commands until completed or until they are destroyed.   Spellcasting. If it can cast spells, you can command your Thrall to do so, but it uses your spell slots to fuel its spellcasting, even if it would normally be able to cast without spell slots.   Undead Bond. While a Thrall is under your control, you cannot regain the spell slot you spent to create it. However, when you finish a Long Rest, you can end your control over a Thrall to regain the slot. If you do so, that Thrall is freed and is hostile to all living things.   At Higher Levels. When you cast this spell using a higher level spell slot, the CR of the creature you can raise as Undead Thralls increases by 1 for each slot level above its base level.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Spell Descriptors
Evil
2nd Edition
School
Necromancy
Level
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Range
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Save
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Duration
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Components
V, S, M (A corpse or pile of bones, which are consumed by this spell)
AoE
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Casting Time

 
5th Edition
School
Necromancy
Level
Cleric 3, Shaman 3, Warlock 3, Wizard 3
Casting Time
1 Minute
Range
10 Feet
Components
V, S, M (A corpse or pile of bones, which are consumed by this spell)
Duration
Instantaneous

 
Pathfinder 2e
School
Necromancy
Tags
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Traditions
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Cast
Range
10 Feet
Defense
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