Create Undead
Source: Elaris Unbroken
5th Edition
This spell can only be cast at night. You spill your blood onto the corpse as part of a sinister ritual, reducing your Maximum Hit Points by 3 and creating a Ghoul under your control. Undead created by this spell use the rules below.
Control. Undead follow your commands without question. If not given a command, an Undead won't move and will only act to defend itself. In combat, any Undead you created share your initiative and act during your turn.
As a Bonus Action, you can mentally command any number of Undead you created with this spell within 120 feet of you. You can issue an individual command to each, determining exactly how it will act, or setting a general course of action ("defend this hall"). So long as they remain under your control, your Undead will follow commands until completed or until they are destroyed.
Spellcasting. If it can cast spells, you can command it to do so, but it uses your spell slots to fuel its spellcasting, even if it would normally be able to cast without spell slots.
Undead Bond. While an Undead is under your control from this spell, you cannot regain the Maximum Hit Points you spent to create it. However, when you finish a Long Rest, you can release control over any Undead that you created to regain the Maximum Hit Points you spent to create them. When freed, Undead become hostile to all living things, the spellcaster in particular.
At Higher Levels. When you cast this spell using a higher level spell slot, you expend additional Maximum Hit Points to create more powerful undead, as shown here.
| Slot Level | Maximum HP | Undead |
|---|---|---|
| Base | 3 | Ghoul |
| +1 | 6 | Ghast |
| +2 | 9 | Mummy, Wight |
| +3 | 12 | Flameskull |
| +4 | 15 | Revenant |
| +5 | 18 | Vampire Spawn |
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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