The Community Domain is granted by deities of fellowship, family, hospitality, cooperation, and mutual aid. Their clerics teach that no individual stands alone and that the greatest achieements are those built together rather than alone. They strengthen the bonds between individuals and communities, serving as mediators, caretakers, and leaders.
These clerics tend to villages, guide caravans, and unite allies against common threats, drawing strength from the bonds they forge. Their magic protects companions, shares burdens, and reminds others that even the heaviest weight becomes lighter when carried together.
Domain Spells
1st-Level Cleric (Community Domain) Feature
Community Bond
1st-Level Cleric (Community Domain) Feature
You gain Proficiency in Persuasion. If you are already Proficient, you gain Expertise instead.
In addition, whenever you finish a Long Rest, choose a number of willing creatures equal to your Cleric Power Reservoir. These creatures become your bonded companions until your next Long Rest.
Whenever a bonded companion within 30 feet of you gains Temporary Hit Points or regains Hit Points, it regains additional Hit Points equal to your Cleric Power Reservoir. A creature can benefit from this bonus only once on each of your turns.
Channel Divinity: Shared Burden
2nd-Level Cleric (Community Domain) Feature
As a Reaction when a creature you can see within 30 feet of you takes damage, you present your holy symbol and call upon the strength of the community.
Choose any number of willing creatures within 30 feet of the damaged creature. The creature that took the damage initially does not need to be one of the chosen creatures. The damage is divided evenly among all chosen creatures. This damage cannot be reduced or prevented before being divided.
Strength in Unity
6th-Level Cleric (Community Domain) Feature
The bonds between you and your allies strengthen. Whenever you or a bonded companion within 30 feet of you makes an Attack Roll, Ability Check, or Saving Throw, that creature gains a bonus equal to half your Cleric Power Reservoir if at least one other bonded companion is within 10 feet of it.
In addition, bonded companions from your Community Bond feature always know the direction and distance to one another and to you while on the same plane.
Pillar of the Community
18th-Level Cleric (Community Domain) Feature
You become a living symbol of fellowship and mutual support. While you are conscious, your bonded companions within 30 feet of you gain the following benefits:
- They cannot be Frightened while they can see or hear you.
- Whenever they regain Hit Points, they regain additional Hit Points equal to your Wisdom modifier.
- When they fail a Saving Throw, they may reroll it. Once a creature benefits from this reroll, it cannot do so again until it finishes a Short or Long Rest.
Deities of the Community Domain