Tripartite Beam, Greater
Classes Mystic 3, Technomancer 3
School evocation (acid, electricity, fire)
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Targets one creature
Duration instantaneous
Saving Throw none; Spell Resistance yes
Description
This spell functions like tripartite beam, except as noted above. In addition, it deals 3d6 acid damage, 3d6 electricity damage, and 3d6 fire damage, rather than the damage listed in tripartite beam. On a critical hit, the target is blinded for 3 rounds, rather than dazzled.

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