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JOHN SOULS

3 Level (0/2700 XP for level-up) Knight Background VHuman Race / Species / Heritage Neutral Evil Alignment
Fighter (Samurai)
Level 3
Hit Dice: 3/3
1d10+3 Class 1

STR 18

+4

DEX 15

+2

CON 16

+3

INT 13

+1

WIS 12

+1

CHA 16

+3

39
Hit Points
+2
Initiative (DEX)
18
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
13
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+6 Strength
+2 Dexterity
+5 Constitution
+1 Intelligence
+1 Wisdom
+3 Charisma
saving throws
+2 Acrobatics DEX
+1 Animal Handling WIS
+1 Arcana INT
+8 Athletics STR
+3 Deception CHA
+1 History INT
+3 Insight WIS
+5 Intimidation CHA
+1 Investigation INT
skills
+1 Medicine WIS
+1 Nature INT
+3 Perception WIS
+5 Performance CHA
+5 Persuasion CHA
+1 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Attacks
Fighting Style: Dueling


We know what fighters get


Samurai Shit:

Starting at 3rd level, your intensity in battle can shield you and help you strike true. As a bonus action on your turn, you can give yourself advantage on all weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level.
You can use this feature three times. You regain all expended uses of it when you finish a long rest.




Vhuman Feat: Lucky

Features & Traits
Full Plate


Shield TBD


Longsword


Morning Star


Crescent Moon Grass

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.10, made by Tillerz - Updated: 2026-05-13
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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