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Dwarf

Size: Medium
Languages: Common Tongue, Uxpan
race features:
Low-light Vision

Low-light Vision

You can see in dim light as if it were bright light. You can discern color in dim light, but all colors fade the dimmer the light gets. How much color is discernible in a given area of dim light is determined by the DM.
Thermal Vision

Thermal Vision

You can see minute differences in heat. Thermal vision allows you to see in complete darkness, with the slightest temperature differences on normal surfaces allowing you to see everything within range normally. However, anything significantly different in temperature stands out dramatically. For example, creatures are generally much brighter, the frosty cold from a spell much darker, even the footprints of a creature still freshly warm on the ground seem to glow.
However, you cannot see color, shades, or even whether something is a matte, satin, or shiny surface with thermal vision. You see shapes and three-dimensional textures at normal levels of detail. A commonly applied weakness of thermal vision, for example, is a total inability to see writing on paper or parchment, or symbols painted on signs.
What differences in heat or cold from the surroundings are visible is determined by the DM.
You also gain advantage on Intelligence (Investigation), Wisdom Perception), and Wisdom (Survival) checks that rely on sensing differences in temperature.
Dwarven Toughness

Dwarven Toughness

Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

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