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Niklaus Mello in Fallout RPG

nameNiklaus Mello
level4
xp earned673
xp to next level1000
originSurvivor
Attributes
strength
5
perception
4
endurance
7
charisma
7
intelligence
8
agility
6
luck
4
luck points
4
2d20 3d20 4d20 5d20
Roll equal or under target number: 1 success (TAG skills: 2 successes), roll of 20: creates complication, roll of 1: 2 successes
Skills
Name TAG Attr Rank
Athletics STR 1 6
Barter CHA 2 9
Big Guns END 0 7
Energy Weapons PER 1 5
Explosives PER 1 5
Lockpick PER 1 5
Medicine INT 5 13
Melee Weapons STR 0 5
Pilot PER 1 5
Name TAG Attr Rank
Repair INT 2 10
Science INT 4 12
Small Guns AGI 3 9
Sneak AGI 2 8
Speech CHA 3 10
Survival END 2 9
Throwing AGI 1 7
Unarmed STR 0 5
Combat
melee dmg
-
defense
1
initiative
21
health
13 / 13
poison dr
Protection
Location Phys. DR En. DR Rad. DR HP
Head (1-2)
Torso (3-8) 1 2 2
Left Arm (9-11) 1 2 2
Right Arm (12-14) 1 2 2
Left Leg (15-17) 1 2 2
Right Leg (18-20) 1 2 2
Weapons
Name TAG Type Dmg Ammo Type Range Rate
Pump action shotgun Small Guns 5 Shotgun shell C 1
  Effects Spread, Piercing 1 Qualities Two-Handed, Inaccurate Weight 7
Ammo
Caliber Type Count
Shotgun shell Physical 8
Perks & Traits
Perk Rank
Educated
You have one additional tag skill.   When you fail a skill test using a skill other than a tag skill, the GM gains 1 AP.
Medic
When you use the First Aid action to try to treat an injury, you can re-roll 1d20.
Shotgun Surgeon
Your ranged attacks using shotguns gain the Piercing 1 damage effect, or add +1 to any Piercing X damage effect the weapon already had.
Perk Rank
Healer 1
When you heal a patient’s HP using the First Aid action, increase the amount of HP healed by +1 per rank in this perk. Each time you take this perk, the level requirement increases by 5.
Hunter 1
When you make an attack against an NPC with one of the Mammal, Lizard, or Insect keywords and the Mutated keyword, your attack gains the Vicious damage effect, if it did not already have that effect.
Intense Training 1
Increase any one S.P.E.C.I.A.L attribute by 1 rank. As usual, your S.P.E.C.I.A.L attributes cannot be increased beyond 10 using this method. Each time you take this perk, the level requirement increases by 2.
Gear
Item Weight
Item Weight

caps 42

carry weight 7 / 200

© 2021 Bethesda Softworks LLC. FALLOUT and related logos are trademarks or registered trademarks of ZeniMax Media Inc. or its affiliates in the U.S and/or other countries.
The 2d20 system and Modiphius Logos are © Modiphius Entertainment Ltd. 2015-2021. All 2d20 system text is © Modiphius Entertainment Ltd.
Fallout RPG Character Sheet v1.2, made by Tillerz - Updated: 2023-07-31

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