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Dragonborn

race features:
Superior Senses

Superior Senses

Dragonborn

It’s always been difficult to hide from you, and you have a keen awareness of your surroundings that leaves humanoids around you uncomfortable. You gain darkvision, allowing you to see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray.
Natural Filter

Natural Filter

Dragonborn

Thanks to the same reason on how they have breath weapons they also have natural built in air filters.   These filters in the larynx give the user advantage to defend against any inhaled poisons or toxins.
Natural Weapons

Natural Weapons

Dragonborn

You grow retractable claws from the tips of your fingers. Extending or retracting the claws requires no action. The claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the normal 1d4 + your Strength modifier bludgeoning damage for an unarmed strike. You can also use your bite, which follows the same rules as your claws, but deal piercing damage instead.
Dragon Scales

Dragon Scales

Dragonborn

You have tough scales. When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC.   A shield's benefits apply as normal while you use your natural armor.
Draconic Ancestry

Draconic Ancestry

You have draconic⁠ ancestry. Choose one type of Dragon from the Draconic⁠ Ancestry and choose one of the Draconic Heritage Traits.

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