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world of excal-heim

Necrolyte CR: 4 (1,100 xp)

Medium undead(higher), unaligned
Armor Class: 12
Hit Points: 48 8d8+12
Speed: 30 ft

STR

20 +5

DEX

8 -1

CON

20 +5

INT

13 +1

WIS

15 +2

CHA

15 +2

Saving Throws: Str +7, Con +7
Damage Vulnerabilities: acid, psychic
Damage Resistances: radiant
Damage Immunities: necrotic, poison
Condition Immunities: charmed, frightened, poisoned, Turn Undead
Senses: Darkvision 60ft, Passive perception 12
Languages: Common, Undead
Challenge Rating: 4 (1,100 xp)

Undead Fortitude. If damage reduces the Necrolyte to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is Acid or from a critical hit. On a success, the Necrolyte drops to 2 hit points instead.   Necrotic Absorption. Whenever the Necrolyte is subjected to necrotic damage, it takes no damage and instead regains a number of hit points equal to the necrotic damage dealt.   Decapitate. When attacking a stunned or restrained creature and a 10 or higher is rolled for damage, the Necrolyte can attempt to behead the creature.
1d20-2 , DC 10+the creatures hit die type. The creature is beheaded on a success, but only takes half damage from the attack on a fail.

Actions

Executioner's Sword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 12 1d10+7 slashing damage.


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