| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus |
| -3 | Strength | |
| +2 | Dexterity | |
| +4 | Constitution | |
| +5 | Intelligence | |
| +1 | Wisdom | |
| +1 | Charisma |
| +2 | Acrobatics | DEX | |
| +1 | Animal Handling | WIS | |
| +5 | Arcana | INT | |
| -3 | Athletics | STR | |
| +1 | Deception | CHA | |
| +3 | History | INT | |
| +1 | Insight | WIS | |
| +1 | Intimidation | CHA | |
| +5 | Investigation | INT |
| +1 | Medicine | WIS | |
| +3 | Nature | INT | |
| +1 | Perception | WIS | |
| +1 | Performance | CHA | |
| +1 | Persuasion | CHA | |
| +3 | Religion | INT | |
| +2 | Sleight of Hand | DEX | |
| +2 | Stealth | DEX | |
| +1 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Flintlock pistol | +4 | DEX | 1d10+2 | piercing | |
| range: 20/60, light, reload 1 | |||||
| crossbow | +4 | DEX | 1d8+2 | piercing | |
| range: 80/320, light, | |||||
| dagger | +4 | DEX | 1d4+2 | piercing | |
| range: 20/60, finesse, light, | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Transmutation Magic
0-level (Cantrip) Transmutation
Evocation Magic
0-level (Cantrip) Evocation
PHB: P. 231
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longer1-level Conjuration
1-level Transmutation
XGE, page 150. Also found in EEPC, page 15.
1-level Abjuration
Choose one object weighing 1 to 5 pounds within range that isn't being worn or carried. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If the object would strike a creature, that creature must make a Dexterity saving throw. On a failed save, the object strikes the target and stops moving. When the object strikes something, the object and what it strikes each take 3d8 bludgeoning damage.
At higher levels: At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the maximum weight of objects that you can target with this spell increases by 5 pounds, and the damage increases by 1d8, for each slot level above 1st.
Statblocks for your Trinkets, businesses, building, castles, empires.
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