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Zulychya CR: 2

Medium humanoid, aquatic, lawful evil
Armor Class: 12
Hit Points: 33hp (6d8+6) 6d8+6
Speed: 30 ft , fly: 0 ft , burrow: 0 ft , swim: 40 ft , climb: 0 ft

STR

13 +1

DEX

11 +0

CON

12 +1

INT

12 +1

WIS

14 +2

CHA

13 +1

Skills: Perception +6 1d20+6   Religion +3 1d20+3
Senses: DARKVISION: 120 ft., passive Perception 16   SENSITIVE TO BRIGHT DAYLIGHT/LIGHT: disadvantage to attacks and DEX saves when in daylight or bright light.
Languages: Devil's Tongue
Challenge Rating: 2

At will: SCEPTER SPELL RANGE ATTACK: +4 to hit 1d20+4 , range 60 ft., one target. 1d8 1d8 frost damage and target is reduced to 1/2 speed until the start of Zulychya's next turn.

1/day: MASS HEALING WORD. Zulychya shouts "Lyuh!" and heals all the sea devils within 60 ft. of her and that she can see 3 (1d4+2) 1d4+2 HP.

2/day: HOLD PERSON. Range 60 ft., one target, WIS DC: 12 or be paralyzed. At the end of each of the atrget's turns, they can roll the WIS save again. CONCENTRATION up to 1 minute (10 rounds).

3/day: BLESS. Zulychya shouts "Zulb!" and 3 sea devils within 30 ft. of her that she can see gain: whenever that sea devil makes an attack roll or a saving throw before the spell ends they can roll a 1d4 1d4 and add it to the attack roll or saving throw. CONCENTRATION last up to 1 minute (10 rounds).


BLOOD FRENZY: advantage on melee attacks against any creature not fully healed.   LIMITED AMPHIBIOUSNESS: can breathe water freely and breathe air for 4 hrs before having to breathe water again.   SHARK TELEPATHY: magically command any shark within 120 feet by limited telepathy

Actions

MULTI_ATTACK: When unarmed will attack with two claw attacks.   If in bright daylight/light, Zulychya has disadvantage on all attacks.   CLAWS. Melee Weapon Attack: +3 to hit 1d20+3 , reach 5 ft., one target. Hit: 3 (1d4+1) 1d4+1 slashing damage.

A blue-skinned, seaweed-wrapped woman-like creature adapted to the depths of the oceans. She wears a seaweed headdress and carries a scepter.

Suggested Environments

Saltwater locations


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