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Elves in Genesys

Elves

Fading of the Firstborn: Add (1 Disadvantage) to all Willpower-based checks. • Elven Grace: Elves do not suffer penalties for moving through difficult terrain. • Keen Eyes: Elves see twice as far as other races and when making skill checks, elves remove up to (2 Setback Dice) imposed due to darkness. See Individual SubSpecies For Additional Special Abilities

Archetype Abilities
2 3 2 2 2 2
  • Starting Wound Threshold: 10 + Brawn
  • Starting Strain Threshold: 8 + Willpower
  • Starting Experience: 70

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