The mutated form of the common emperor scorpion, radscorpions are one of the more terrifying creatures to be found in the wasteland. These creatures perhaps received the most drastic mutation in size, with the largest being only a bit shorter than a small car. Their heavily armored bodies, powerful pincers, hefty stinger, and immense speed make them difficult to kill. Some of these creatures can even rival the fearsome deathclaw in their deadliness. The impact of their stingers combined with the poison can easily bring down even a large creature or armored human in one or two well placed hits. With the ability to burrow underground and surprise prey, they are truly a predator that any traveler should fear.
| Body | Mind |
|---|---|
| 7 | 5 |
| Melee | Guns | Other |
|---|---|---|
| 5 | 0 | 3 |
| HP | Ini | Defense |
|---|---|---|
| 1 | 12 | 1 |
| Phys. DR | Energy DR | Rad. DR | Poison DR |
|---|---|---|---|
| 4 | 3 | IMM | IMM |
| Attacks |
|---|
CLAW: BODY + Melee (TN 11), 4 DC Vicious Physical damage |
| Special Abilities |
|---|
IMMUNE TO RADIATION: The radscorpion reduces all Radiation damage suffered to 0 and cannot suffer any damage or effects from radiation. |
| Inventory |
|---|
BUTCHERY: Scavengers can butcher a dead radscorpion with a successful END + Survival test with a difficulty of 1. This yields 2 DC portions of radscorpion meat. If an Effect is rolled, then it also yields 1 Rare material, or a radscorpion egg if two Effects are rolled. |
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