Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Create Plague Zombie in Dungeons & Dragons 5e

Deep Magic Volume 2 (p.159)

Create Plague Zombie

4-level Necromancy

Casting Time: 1 minute
Range/Area: 10ft.
Components: Verbal, Somatic, Material
Materials: a drop of rat blood and a piece of flesh from a plague victim
Duration: Instant
Damage/Effect: Summon
This spell creates an undead servant infected with disease. Choose up to two corpses of Medium or Small Humanoids within range. Your spell imbues each target with a foul mimicry of life, raising it as a Plague Zombie. The Plague Zombie uses the game statistics of a zombie, except each time the Plague Zombie hits with a Slam attack, the target must succeed on a Constitution saving throw against your spell save DC or take poison damage equal to your spellcasting ability modifier and contract the cackle fever or sewer plague disease (your choice).    As a bonus action on each of your turns, you can mentally command any plague zombie you animated with this spell if the creature is within 60 feet of you (if you control multiple Plague Zombie, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the Plague Zombiewww will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.    The plague zombie is under your control for 24 hours, after which it stops obeying any command you have given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature before the current 24-hour period ends. This use of the spell reasserts your control over up to four plague zombies you have animated with this spell, rather than animating new ones.
At higher levels: When you cast this spell using a spell slot of 5th level or higher, you animate or reassert control over two additional plague zombies for each slot level above 5th. Each of the plague zombies must come from a different corpse. When you cast this spell using a spell slot of 7th level or higher, the disease the plague zombie inflicts with its Slam attack can now be cackle fever, sewer plague, or one of the diseases detailed in the contagion spell.
Available for: Cleric, Warlock

World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems