Stealth Hunter. If Cnidaria Stratus do not move for 3 consecutive turns they benefit from the invisible condition until the end of the next turn after they move. Mane of tentacles. Extending for 20" beneath Cnidaria Stratus is a mass of posionous tentacles. Any creature that starts of ends its turn within the Mane automatically takes 6d6 poision damage and must make a DC 16 constitution savings throw or be restrained. If a restrained target fails a 2nd savings throw within the mane they become incapicated. If a restrained target fails a 3rd savings throw within the mane they become paralysed. At the end of the target's turn they make savings throw to remove two levels of effect.
Multiattack. The Cnidaria Stratus can make 2 attacks with its articulated arms. Articulated Arm. Range 60", +9 to hit, d8+6 bludgeoning damage and 2d8+4 poison damage and target must succeed vs grapple attack or be grappled and immediately pulled into Mane of Tentacles
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