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Tile of Fire

2-level Evocation

Casting Time: 1 action
Range/Area: 120ft
Components: V, S
Duration: 1 minute
Attack/Save: Dexterity saving throw
Damage/Effect: fire

One 5 foot square you can see within range is lit on fire by magical means. Any creature that moves into the area for the first time on a turn or starts its turn there must make a Dexterity saving throw or take 2d6 fire damage.

For the duration of this spell, you use a bonus action to dismiss and recreate the magical fire up to 20 feet away from its previous location.

At higher levels:

When you cast this spell using a 3rd level spell slot or higher, you can enhance it in several ways. For each slot level above 1st, pick one of the following. You may pick an option multiple times.

 
  • Additional Tile. You create an additional 5-foot square of fire within range, which behaves identically to the first. When you use your bonus action to dismiss and recreate fire with this spell, you can dismiss any number of squares evoke with this spell.
  • Additional Damage. All fire created by this spell deals an additional 1d6 fire damage.

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