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Ruin

Ruin



A creature affected by the ruin condition threatens to tear apart from the inside out, with an intense weakness gripping the very structure of the creature itself:

  • Damage types the creature was previously immune to, they are now have resistance to

  • Damage types the creature was previously resistant to, they take as normal damage

  • Damage types the creature previously took normal damage from, they are now vulnerable to

  • Damage types the creature was previously vulnerable to, now deal an additional 50% damage (i.e. the creature takes an additional 150% damage)

  • Additional damage dealt by the ruin condition is a maximum of 100% of the initial damage dealt that caused the ruin affect

  • For each 33% of maximum hit point damage taken by a creature due to the ruin effect the creature receives one level of exhaustion

  • Exhaustion and hit points can recovered as normal



World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
  • NEVER lose your notes!

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