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Wrath of the Lich King D&D 5e Campaign

Risen Stablehand
MEDIUM UNDEAD HUMANOID

A stable worker, wagon hand, or farm laborer raised by the plague. It still grips the tools it used in life, using pitchforks, hooks, chains, and harnesses like weapons.

Armor Class: 10

Initiative: -1 (9)

Hit Points: 16

Speed: 25ft

Challenge: 1/4 (XP 50)
    MOD SAVE
STR 14 +2 +2
DEX 8 -1 -1
CON 14 +2 +2
    MOD SAVE
INT 3 -4 -4
WIS 7 -2 -2
CHA 5 -3 -3

Skills: Con +4

Resistances: Poison, Necrotic

Immunities: Poisoned, Exhaustion

Senses: Darkvision 60 ft., passive Perception 8

Languages: Understands Common but cannot speak


Traits

Undead Fortitude. If damage reduces the Risen Stablehand to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is Holy, radiant, or from a critical hit. On a success, it drops to 1 hit point instead.   Brute Pull. The Risen Stablehand has advantage on Strength checks made to shove, drag, or grapple a creature.   Barn Rot. Beasts within 10 feet of the Risen Stablehand are uneasy. Nonmagical beasts have disadvantage on Wisdom checks while within this area.


Actions

Pitchfork. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 piercing damage.   Drag. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage, and the target must succeed on a DC 12 Strength saving throw or be pulled 5 feet.


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