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Filling Big Shoes

Across Tydas, children often dream of the professions they see shaping daily life around them. Some are drawn to the shining armor of knights, the careful hands of healers, the rhythm of dancers, or the bravery of warriors standing against danger. Others dream of warmer, quieter paths: owning a shop, tending a grove, running a tavern, crafting beautiful goods, or feeding their community from the sea. These dreams often begin in childhood play, when sticks become swords, scarves become performance costumes, leaves become remedies, and market games become the first imagined steps toward adulthood.

Within the six lands, these aspirations often begin with admiration before they become ambition. Children notice the shimmer of armor, the rhythm of music, the scent of market stalls, the warmth of tavern fires, the steadiness of skilled hands, and the quiet pride of people who serve their communities well. Through pretend play and daily observation, they begin to imagine themselves stepping into those roles one day.

Each dreamed-of profession offers a glimpse into the values of its homeland, showing what a culture teaches its children to cherish, honor, and carry forward.

What Kids Want to Be in Tydaria

Knight

"I want to stand before danger.”

Many children in Tydaria grow up dreaming of becoming a part of the Tydiarian Knighthood, boys and girls alike. The dream often begins in play, with children pretending to defend the castle with stick-swords, blanket capes, and imagined shields as they act out grand battles near homes, courtyards, and market paths. They admire the gleam of armor, the strength of swords, the proud posture of mounted patrols, and the honor of seeing knights stand guard during royal ceremonies.

To a child, a Tydarian Knight represents bravery, protection, and the chance to one day defend the kingdom they love.

Store Owner

“I want to build a warm place people come back to.”

Many Tydarian children also dream of becoming store owners in the Hearth or Crown Ring, especially after watching parents, grandparents, neighbors, or beloved market figures tend their stalls and storefronts. They admire the colorful shelves, familiar scents, lively conversations, and steady flow of people from every ring of Tydaria.

Some imagine inheriting a family store, while others dream of opening one filled with their favorite things, such as sweets, books, ribbons, flowers, crystals, tools, or handmade treasures. To them, a store is more than a place of trade; it is a warm corner of the kingdom where they can create, belong, and connect with others.

What Kids Want to Be in Asrail

Artisan

"I want to make something beautiful."

Many children in Asrail grow up admiring artisans, especially in markets, family homes, and caravan gatherings where beautiful things are made by hand. They watch ordinary materials become painted pottery, woven baskets, embroidered scarves, carved charms, beaded jewelry, dyed fabrics, and decorated household goods.

Some children learn by sitting near parents, grandparents, neighbors, or caravan elders as they work, slowly absorbing the patience and care that go into each piece. To them, becoming an artisan means creating beauty that can be worn, gifted, traded, carried, or kept as part of family memory.

Dancer

"I want to twirl and leap and bring happiness with my dance."

Many Asrailian children also dream of becoming professional dancers after watching performers move through festivals, weddings, market evenings, and celebrations with grace and confidence. They admire the bright scarves, ringing jewelry, careful footwork, expressive hands, and the way a dancer can make an entire crowd feel joy, longing, pride, or remembrance without speaking a word. Children may imitate the movements afterward in courtyards, beside caravans, or in quiet corners of the square, imagining themselves one day performing before their own community. To them, a professional dancer represents discipline, beauty, storytelling, and the living rhythm of Asrailian culture.

What Kids Want to Be in Cevoryn

Tideguard

"I want to protect Cevoryn."

Many Cevo children grow up admiring the Tideguard, especially when they see them patrolling cliff paths, palace routes, shorelines, and village edges. Their armor, weapons, discipline, and connection to Cevoryn’s protection make them exciting figures in a child’s imagination. In play, children may carry driftwood “spears,” guard tide pools from imaginary jungle predators, march along beach paths, or pretend to protect cliff villages from ocean-born dangers. To young dreamers, becoming Tideguard means being brave enough to defend their home from jungle predators, ocean dangers, and anything that threatens the people.

Healer

"I want to make people feel better..."

Many children in Cevoryn also dream of becoming healers, especially after watching them tend injuries, soothe sickness, prepare remedies, and work near sacred waters. They admire the gentleness and skill it takes to help someone recover, whether through herbs, water-blessed methods, or careful hands. In pretend play, children may wrap leaves around scraped knees, mix flower-petal “remedies,” bless bowls of water, or carefully tend dolls, pets, and friends as imaginary patients. To them, becoming a healer means being someone others can trust in pain, fear, or weakness.

Fisherman

"I want to catch all sorts of fish!"

Fishing is another profession many Cevo children admire, especially in villages where boats, nets, tidefish, and ocean stories are part of daily life. Children may watch family members mend nets, read the waves, prepare boats, or return with catches that feed entire households. In play, children may cast string lines into shallow water, drag pretend nets across sand, steer imaginary boats from driftwood logs, or proudly announce the “catch” they are bringing home. To them, becoming a fisherman means knowing the sea, providing for loved ones, and living with the rhythm of Cevoryn’s waters.

What Kids Want to Be in Mesan

Spy Scout of Mesan

"I want to make the Tahjrah feel safe."

Some Mesani children quietly dream of serving as one of the kingdom’s hidden spy scouts, a secretive profession tied directly to the Tajhrah and the royal family. Few people know the full truth of their work, but stories speak of loyal scouts who cross desert roads, observe dangerous borders, carry hidden messages, and notice threats before they reach the palace or the people.

Children who admire this path often imagine coded notes, careful disguises, sharp memory, and the honor of being trusted with secrets that protect Mesan. To them, becoming a spy scout means proving themselves clever, brave, disciplined, and loyal enough to serve the Tajhrah without needing public praise.

Bazaar Stall Owner

"I want to give the desert's treasures to people."

Many children in Mesan grow up dreaming of owning a stall in one of the land’s lively bazaars, where shade cloths ripple overhead, and the air is filled with spices, sun-warmed fruit, oils, fabrics, pottery, and voices calling across the market paths. They admire stall owners who arrange their goods with pride, greet travelers by name, bargain with quick wit, and turn a simple patch of market shade into a place everyone remembers.

Some children learn by watching parents, relatives, or neighbors sell their wares, count Tydian Scripts, and trade stories with customers from near and far. To them, becoming a bazaar stall owner means building a life through charm, skill, fairness, and the joy of bringing useful or beautiful things into the hands of others.

What Kids Want to Be in Thosta

Performer

"I want to dance among the leaves and flowers."

Many Thostan children dream of becoming performers at the Glimmergrove Amphitheatre, where music, storytelling, dance, comedy, and theatrical displays are woven into the life of the forest. They admire the performers’ costumes, voices, instruments, graceful movements, and ability to hold an entire crowd beneath the glowing trees. In play, children may stage little shows on mossy stones, sing to imaginary audiences, act out woodland tales, or make leaf-and-flower costumes before bowing dramatically to their friends. To them, becoming a Glimmergrove performer means bringing joy, wonder, and story to the heart of Thosta.

Grovekeeper

"I want to take care of our forest."

Many Thostan children also admire grovekeepers, who care for sacred groves, meadow paths, old trees, flowers, and quiet woodland spaces. They are seen as gentle protectors of nature, keeping beloved places healthy, beautiful, and safe for both people and creatures. In pretend play, children may “tend” patches of grass, water flowers with little cups, rescue fallen leaves, or assign themselves as guardians of a favorite tree. To them, becoming a grovekeeper means being trusted by the land itself.

Thostan Archer

"I want to protect our lord and our land."

Many Thostan children grow up admiring Thostan archers for their skill, patience, and quiet strength. They may watch archers train beneath the trees, guard forest paths, hunt carefully, or protect villages from danger without disturbing the balance of the woods. In play, children may make bows from flexible sticks, aim at pinecones or painted marks, and pretend to guard hidden forest trails from imaginary threats. To them, becoming a Thostan archer means being sharp-eyed, steady-handed, and brave enough to protect Thosta from the shadows between the trees.

What Kids Want to Be in Drecuria

Warrior

"I want to be a mighty warrior like Fa!"

Many Drecurian children grow up admiring warriors for their strength, courage, and ability to protect their people in one of the harshest lands of Tydas. They may watch warriors train with heavy weapons, stand guard against frostbeasts, or escort travelers through dangerous snowfields. In play, children often swing carved wooden axes, wrap themselves in fur blankets like battle cloaks, and pretend to defend their village from snow-creatures. To them, becoming a warrior means being strong enough to face the cold, defend their home, and earn honor through bravery.

Explorer

"I want to see what's out in the snow."

Some Drecurian children dream of becoming explorers, especially when they hear stories of frozen forests, hidden ice caves, mountain passes, and places beyond the known paths. Explorers are admired for their endurance, curiosity, and ability to survive where others would turn back. Children may pretend to map the snow with sticks, climb over “mountains” made of furniture or snowdrifts, and lead imaginary expeditions beyond the village edge. To a child, this profession means discovering what lies beyond the snow, mapping the unknown, and returning with stories no one else has heard.

Tavern Owner

"I want to have a cozy tavern."

Other children in the land of eternal snow also admire tavern owners, especially in villages where warmth, food, music, and shelter matter deeply. They may grow up watching taverns welcome hunters, warriors, travelers, and neighbors in from the cold. During pretend play, children may serve imaginary stew, pour snow-water “ale,” arrange little tables, and welcome their friends inside from make-believe blizzards. To them, becoming a tavern owner means creating a place of comfort where people can eat, laugh, trade stories, and feel safe beside the fire.



Cover image: Filling Big Shoes Banner by Bit17

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