Heir to Heroics
You have inherited your ancestor’s skills with weaponry. At 1st
level, you gain proficiency with shields, simple weapons, and
melee martial weapons.
Ancestral Avatar
Also at 1st level, you can call upon the strength of your ancestor
to aid you. As a bonus action, you can temporarily augment your
musculature and harden your body against attack. You gain
temporary hit points equal to your sorcerer level, and for 1
minute, you gain the following additional benefits:
- You can use your Charisma for anything that would normally require Strength. This includes, but is not limited to: Strength-based attacks, carrying capacity, Strength (Athletics) checks, and other Strength-based checks or saves.
- Your AC equals 12 + your Charisma modifier if it isn’t already higher. You can use a shield and still gain this benefit.
- As a bonus action, you can attempt to shove or grapple a creature within 5 feet of you.
Once you use this feature, you can’t use it again until you
finish a short or long rest.
Extra Attack
Starting at 6th level, you can attack twice, instead of once,
whenever you take the Attack action on your turn.
Ancestral Champion
By 6th level, your connection with your ancestor has improved.
The AC granted by your Ancestral Avatar feature is improved to
13 + your Charisma modifier. Also, if you don’t have a use of
Ancestral Avatar remaining, you can spend 3 sorcery points as an
alternative requirement for activating the feature.
Inspiring Presence
At 14th level, you become an inspiring beacon like your ancestor
before you. Friendly creatures within 30 feet of you are immune
to the frightened condition. Additionally, whenever a friendly
creature other than you within 30 feet of you misses an attack,
you can use your reaction to roll a d4 and add the result to their
attack roll, potentially causing the attack to hit. When you use this
reaction, you can spend up to 2 sorcery points to empower it. For
every sorcery point you spend, you roll an additional d4.
Hero of Legend
By 18th level, you have reached your full potential, and can
become just as much of a heroic figure as your ancestor. When
you activate your Ancestral Avatar feature, you can spend
additional sorcery points to further improve the feature. For every
2 sorcery points you spend, you can gain one of the following
benefits for the duration of the feature:
- You can attack three times, instead of twice, whenever you take the Attack action on your turn.
- You gain resistance resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.
- You gain a flying speed equal to your current walking speed
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