Determining Ability Scores
We are using Point Buy. The 1 Change I am Making is that you may choose to drop your 8 to a 7 and instead take a 16 as your highest. You may do this only once.
Each Ability Score benefits different things from spell casting ability to weapon damage. These are generally what each is good for and who it benefits most.
Measures
Good For
Physical Agility, Balance, Reflexes, Poise Good For
Monk, Ranger, Rogue
Health, Stamina, Vital Force Good For
EVERYONE
Mental Acuity, Information Recall, Analytical Skill Good For
Artificer, Wizard
Awareness, Intuition, Insight Good For
Cleric, Druid
Confidence, Eloquence, Leadership Good For
Bard, Sorcerer, Warlock
Ability Scores and Modifiers
Each Ability Score benefits different things from spell casting ability to weapon damage. These are generally what each is good for and who it benefits most.
Strength
Measures
Natural Athleticism, Bodily P
ower, and Carrying Capacity
Good For
Barbarian, Fighter, Paladin
Dexterity
MeasuresPhysical Agility, Balance, Reflexes, Poise Good For
Monk, Ranger, Rogue
Constitution
MeasuresHealth, Stamina, Vital Force Good For
EVERYONE
Intelligence
MeasuresMental Acuity, Information Recall, Analytical Skill Good For
Artificer, Wizard
Wisdom
MeasuresAwareness, Intuition, Insight Good For
Cleric, Druid
Charisma
MeasuresConfidence, Eloquence, Leadership Good For
Bard, Sorcerer, Warlock
Ability Scores and Modifiers
| Score | Modifier |
| 1 | -5 |
| 2-3 | -4 |
| 4-5 | -3 |
| 6-7 | -2 |
| 8-9 | -1 |
| 10-11 | 0 |
| 12-13 | 1 |
| 14-15 | 2 |
| 16-17 | 3 |
| 18-19 | 4 |
| 20-21 | 5 |
| 22-23 | 6 |
| 24-25 | 7 |
| 26-27 | 8 |
| 28-29 | 9 |
| 30 | 10 |

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