Bone Armor
Effect
From the bones within the earth or those around you, you conjure them to your form, surrounding yourself in a protective layer of bone that rotates around you continuously protecting you from would be harm.
These bones reduce the first instance of incoming damage that you would suffer on a turn by your Spellcasting ability modifier for as long as the armor remains in effect. The bone armor has 4 hit points and loses a point of HP whenever you would suffer damage, or be subject to an attack roll that meets or exceeds your armor class. A confirmed critical hit against you reduces the bone armor's HP by 2 instead of 1.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the bone armor reduces incoming damage by an additional 2 points for every two levels above 1st. When you cast this spell at 4th level, at 6th level, and 8th level, the bone armor gains an additional 4 hit points.
Material Component: 15 lb. of Bone; which the spell consumes.
Material Components
V, S, M
Related Discipline
Bard 1, Cleric 1, Druid 1, Inquisitor 1, Ranger 1, Sorcerer 1, Warlock 1, Wizard 1
Related School
Necromancy
Effect Duration
Until Expended
Effect Casting Time
1 Action
Range
Self
Level
1

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