Seal PF
Seal
Range: 100 feet (30.5 m)
Duration: Two minutes (8 rounds) per level of experience.
Saving Throw: None
P.P.E.: Seven
The mage can magically prevent any inanimate object from being opened. The mystic can seal shut a door, gate, window, drawer, jar/jug/bottle with a lid, and so on. There is no sign of force, the lock can be unlatched, but the door, or whatever, will not yield/open regardless of the character's physical strength.
The only way to get in or out, or to open it, is to smash the container or chop through the door. At early levels, the character can only seal one item per incantation.
However, at fourth level of experience and beyond, the mage can seal every door, window and enclosure within a 100 foot area (that can be an entire 50 to 80 foot house up to three stories high), but costs an additional ten points.