Concealment PF
Concealment
Range: Small objects up to 40 feet (12.2 m) away.
Duration: Five minutes (20 rounds) per level of experience.
Saving Throw: Standard
P.P.E.: Six
This magic makes any small object hard to see or find. The magic affects the perception of anybody who looks at it. Unless the person(s) makes a successful saving throw, the item cannot be seen by him.
This can be applied to an item on one's person or left out in the open. Only one object is affected each time the magic is invoked. The object cannot be living and must be smaller than 14 inches (0.31 m) in length and height, 6 inches (0.15 m) in width, and weigh 14 pounds (6.4 kg) or less.
Each person who looks at the place where the enchanted object is resting must roll a saving throw versus magic. A failed roll means that particular individual will not see it until the magic lapses.
Note: If the object is used as a weapon or picked up by the mage or anyone who does see it, the enchantment is broken and it becomes clearly visible to all.