Gloom
Gloom is a world that most Utopians simply don't talk about. Some, in fact, refuse to believe that such a world could exist as part of the "New Utopia". But it does indeed exist. Nominally an equal Colony Partner within the Utopian polity, it is in fact a prison world. The founders of Utopia could not envision the acceptance of a death penalty when their governing documents were first drafted; choosing permanent exile instead as the "ultimate punishment". But when rich mineral deposits were discovered in the inhospitable system neighboring Diligence, an alternative to exile became relocation to the world that came to be called Gloom. Everyone in New Utopia understands that a sentence of relocation to Gloom is a life sentence - once sent there, nobody returns.
The world's name derives partly from the dim, eerily colored light provided by the primary red dwarf star of the system, and partly from the fact that practically all habitation on the world is underground to protect against the radiation of frequent stellar storms and mass ejections. Gloom's orbit is quite close to the star as well; it's orbital period (year) is a mere 12 standard days long.
Despite the dim visible light, the quantity of infrared radiation reaching the planet's surface produces a global mean temperature of over 45oC. Temperatures at the equator typically reach more than 80oC, and can occasionally spike to over 100oC. In these regions, protective environmental suits are required to sustain human life.
The only downport on the surface is located above the underground settlement called The Hole. A Class E facility, it is little more than an area with designated landing bays with some equipment to facilitate loading and unloading of cargo. No refueling services are available; starships with insufficient fuel reserves to jump out of the system will need to skim fuel from one of the system's two gas giants to depart.
The world's name derives partly from the dim, eerily colored light provided by the primary red dwarf star of the system, and partly from the fact that practically all habitation on the world is underground to protect against the radiation of frequent stellar storms and mass ejections. Gloom's orbit is quite close to the star as well; it's orbital period (year) is a mere 12 standard days long.
Despite the dim visible light, the quantity of infrared radiation reaching the planet's surface produces a global mean temperature of over 45oC. Temperatures at the equator typically reach more than 80oC, and can occasionally spike to over 100oC. In these regions, protective environmental suits are required to sustain human life.
Starports
There is a highport in geostationary orbit above the principal settlement on the main world, but it is not accessible to civilian starships in the manner to which Travellers might be accustomed. This port is a base for the Utopian Star Navy's assets in the system whose primary function is to strictly monitor ships visiting the planet to ensure that the "colonists" of Gloom remain where they belong. No civilian facilities or amenities are available there. Any ships visiting the planet surface are required to dock at the highport before touching down on the planet to be subjected to an extensive search for anything that might be considered contraband. Upon departure from the surface, docking at the highport is again mandatory - this time to ensure no "colonists" are secreted aboard. Any starships attempting to land on or depart the planet without subjecting themselves to these procedures will be quickly challenged by Utopian Star Navy which will not hesitate to fire upon ships that do not comply with their directives.The only downport on the surface is located above the underground settlement called The Hole. A Class E facility, it is little more than an area with designated landing bays with some equipment to facilitate loading and unloading of cargo. No refueling services are available; starships with insufficient fuel reserves to jump out of the system will need to skim fuel from one of the system's two gas giants to depart.
Settlements
There is only one settlement of any notable size on the world; this is The Hole. Dug 50m into the planet's bedrock to ensure protection against stellar radiation, the caverns and tunnels of this underground city are filled with crude residences and ramshackle shops cobbled together from old shipping containers and any other scrap metal the residents can get their hands on. The one exception is a large residential complex in the center of the settlement called "the Manse" by residents. This is the home of the de facto rulers of Gloom: a gang that calls itself the Peacekeepers.UWP: E786461-A
Sector: BorderspaceSubsector: S11
Grid Designator: 1830
Primary Planet Designation: I
Tech Level: A - Basic Fusion Age (lifters, anti-virals, fluidics)
Starport: No highport; Class E downport
World Size: 9626 km diam, 0.78 g
Atmosphere: Dense, 2.04 bar, No precautions
Hydrology: 60% surface water, lakes, large seas, oceans
Population: 7,282 official (actual population unknown but could be additional thousands)
Government: Captive (colony of Diligence)
Law Level: No poison gas, explosives, undetectable weapons, or WMDs
Temperature: Hot world. Surface water, humid, cloud-fiilled atmosphere, no ice caps. HE protection required in some regions.
Trade Codes
Ga, LoGas Giants in System: 2
Military Bases: 1
Transit Times
39 min at 2G
32 min at 3G
28 min at 4G
23 min at 6G
18 min at 10G
5 hrs, 26 min at 2G
4 hrs, 26 min at 3G
3 hrs, 50 min at 4G
3 hrs, 8 min at 6G
2 hrs, 26 min at 10G

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