Skyrunner
It was a strange sight, to see a person walk into the air as if walking up a set of stairs. With each moment I watched them rise higher into the air. I watched the group run easily half a mile into the air, to the island floating above us. As it pulsed around the air, they deftly stepped onto the floating region without a second though. Trackers? possibly, but I couldn't take the risk of engaging with them, I had a journey to continue, I was turned around enough by the moving islands to worry about these sky walkers.
Skyrunners are a collective of scouts and explorers who have trained to attain the title to traverse the various islands of The Moon Shards. They are called Skyrunners due to their unique ability to step into the sky using a set of trained arcane abilites allowing them to run across the sky. The title is offered by members of the Lantern Wanderers and is often linked with the Land Walker and Sky Warden faction of the Wanderers. The training is said to take up the majority of a person's childhood.
Description
There are three ways to identify a Skyrunner, besides their ability to run into the sky. The first is an insignia they wear on their chest.The insignia is a triangle facing up with an s-curved line going through it. This insignia is based on an ancient Alkemancy smybol meaning air combined with the Giant s-curve that meant to move or to run.
The second and third identifier are a combination of formal wear that protects a Skyrunner. The first is a set of boots that possess two embroidered wind symbols on either side of the boots. The final identifier is a multi-coloured scarf that the Skyrunner made as part of their training. It is subtley enchanted to ensure they can breathe clearly in the air.
Most Skyrunners wear clothes that flow around them, usually this is to give them freedom of movement as they travel around the skies. This has lead to a devisive debate over the use of capes. Some of them are adamant that a cape can help them identify each other by the colours that appear on the fabric, as well as adding additional protection from intense weather. However, many point out that a cape is something else for a creature to hold a Skyrunner, additionally, it also provides no real functional benefit.
The second and third identifier are a combination of formal wear that protects a Skyrunner. The first is a set of boots that possess two embroidered wind symbols on either side of the boots. The final identifier is a multi-coloured scarf that the Skyrunner made as part of their training. It is subtley enchanted to ensure they can breathe clearly in the air.
Most Skyrunners wear clothes that flow around them, usually this is to give them freedom of movement as they travel around the skies. This has lead to a devisive debate over the use of capes. Some of them are adamant that a cape can help them identify each other by the colours that appear on the fabric, as well as adding additional protection from intense weather. However, many point out that a cape is something else for a creature to hold a Skyrunner, additionally, it also provides no real functional benefit.
| Skyrunner |
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| Historical Information |
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| Notable Skyrunners | Talek Moshtan Yena Tornbask Endrash Cloudskein Fyar'osh Tovarn |
| Organizational Information |
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| Organization | Lantern Wanderers |
| Type | Scout, Explorer |
| Term | Indefinite |
| Duties | Search the various islands of The Moon Shards Record natural and hypernatural phenomena Inform the elders of incoming threats |

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