Session 0036 : Well, well, well

General Summary

The Heretic — Session 036: Well, Well, Well

 

Session Metadata

 
  • Session Number: 036
  • Real-World Date: 16 Aug 2025
  • In-Game Date: 27 Weißhexe 3023
  • Primary Location: The Merry Mug, Oakhaven
  • Secondary Locations: North Copse (twisted woodland, ley line the old dried well and its underground aquifer system
 

Characters Present

 
  • Cathlynn Strongbow — druid, midwife, primary investigator
  • Lev — cleric, spellcaster, held the line underground
  • Lilly Genrill — absent this session, managing vendor affairs south of town
  • Dorian Greymantle — absent this session, accompanying Lilly
  • Ikiri Kcarm — resting at the inn; kept from field work
 

TLDR Summary

  Cathlynn and Lev spent the day pulling loose threads — a mysterious man at the inn tracking a Lord he may love, a ley line in The North Copse that refused to dispel, a Chul erupting from the earth with twelve fused eyes blinking on its carapace, and then young Thann Thorne falling down the sealed well they had commissioned just hours earlier. The session ended with Thann alive and topside, and Cathlynn and Lev sealed underground by a furious Brannick who slammed the well cap shut above them after his boy was hauled to safety.  

Recap Promise

  Every thread they pulled unraveled into something worse — the well they sealed swallowed the boy who helped seal it, and the woods they thought they understood produced something that shouldn't exist.  

Opening Situation

  The morning opened quietly at The Merry Mug. Cathlynn and Lev were both up before sunrise — too many loose threads, not enough sleep, the particular restlessness of people who can see a pattern but cannot quite name it yet. The Star Crows had warned that a White Witch must be slain when the black lightning strikes, and the rumor that she might be pregnant had been sitting heavily since. Both agreed they needed real information before entertaining that course of action, which pointed them toward Candlekeep if they could secure entry.   Farrah brought breakfast and two pieces of news: Lilly and Dorian were south of town sorting vendor issues and had left word not to be waited on, and Thaluin Mossmantle — the area's long-steady druid and shrine warden — had abruptly stocked up on provisions and left heading north toward Ilthmar, focused and unlike himself. With the twisted births, the contaminated woods, and the spreading wrongness in Oakhaven, his departure felt less like a journey and more like a flight from something he understood better than anyone else.  

Scene-by-Scene Report

  Scene 1: Ikiri's Return — A Private Worry  
  • Ikiri came downstairs late, still exhausted in a way that didn't fit ordinary road fatigue. She had recently carried a scaled and clawed stillborn infant from Kokgnab to Candlekeep for study and hadn't felt right since, though The Merry Mug's beds had given her the best sleep she'd had in weeks.
  • Lev perception check: 23. Nothing wrong beyond genuine exhaustion — no illness, nothing concealed physically.
  • Cathlynn pulled Ikiri outside for a private conversation. As a trained midwife and healer she recognized the specific texture of early pregnancy exhaustion and asked directly.
  • Ikiri admitted there had been a situation with Ironcast in Mythan Belanore — he had confessed his love, proposed a handfast, been gently refused, and disappeared overnight — and that the encounter before that conversation could have resulted in pregnancy. She had never been pregnant and didn't know her own baseline.
  • Cathlynn determined that Commune with Nature could reveal pregnancy but was not currently prepared. She offered to swap it in tomorrow and check then.
  • She also offered, without pressure or judgment, to provide pennyroyal tea if that was what Ikiri chose. Ikiri asked for time to sit with it.
  • Cathlynn's secondary concern, unstated: if Ikiri was pregnant and Oakhaven's contamination was affecting births, every day she remained in the area was a risk she hadn't consented to. She asked Ikiri to stay inside the inn and rest in Room 201.
  • Ikiri offered to guard the book while Cathlynn and Lev went out. Cathlynn declined and handled the book separately.
  The conversation outside the inn was careful and real. Cathlynn did not assume — she asked, she explained her reasoning, she laid out options without pressure. As a midwife she had delivered life and loss in equal measure and knew how to hold space for both possibilities simultaneously. What she did not say aloud was the part that scared her most: if Ikiri was pregnant and the corruption here was affecting births, then keeping her in Oakhaven any longer than necessary was not kindness, it was negligence dressed up as company.   Scene 2: The Book Goes Underground  
  • Cathlynn still carried the sealed book meant for Candlekeep. Delivery terms were strict: she alone must carry it, it must not be opened, and Candlekeep lay 60 miles south — a minimum of five days round trip in perfect conditions.
  • Taking it into the field was unwise. Lilly's floor safe was inaccessible with Lilly away. Farrah suggested the inn's old basement levels, where many loose stones offered natural hiding spots she had used herself on heavy tip nights.
  • Cathlynn went to Basement Level 2 and found nine viable hiding places. She selected one and concealed the book without telling anyone, including Lev, the exact location.
  • Her reasoning: if questioned under magical detection, Lev could honestly say he did not know where it was. The burden of knowledge would only put him at risk.
  It was clean operational thinking. The book had already attracted Queen's people once and a Feywild hummingbird on a barge in the fog. Leaving it in a room with a possibly pregnant companion who was already exhausted was not a solution. A loose stone in a basement that only Lilly fully owned was as close to safe as Oakhaven currently offered. Lev knows it is hidden somewhere in the basement. Only Cathlynn knows where.   Scene 3: Malrik — The Man at the Wrong Table  
  • A man arrived in humble, road-dirty burlap robes and tipped five gold to Farrah to confirm exactly which chair a certain Lord had sat in days earlier. He stared at the table with the specific intensity of someone who had arrived too late and was not ready to accept that.
  • He introduced himself as Malrik when Cathlynn approached. Approximately 32, Human, brown hair with a slight reddish tint, green eyes — attractive in an unremarkable way. He blushed when she sat down and was visibly reluctant to lie, which she read immediately.
  • Persuasion check (Cathlynn): 13. He did not share his real purpose but accepted breakfast and tea, requesting something with citrus — a refined taste for someone dressed in burlap, and a marker of either wealth or noble upbringing.
  • Cathlynn spoke privately with Farrah. Farrah confirmed: Malrik had asked whether a party of hunters had passed through, specifically looking for one tall, bearded man with deep blue eyes, whom he described as "really pretty." Farrah's read was a romantic interest. The hunters — approximately twelve of them, including someone addressed as "my Lord" — had passed through about five days prior, eaten, returned for ale around midday, and left heading east without staying the night.
  • Malrik asked about guides east but no one suitable was immediately available.
  • When Malrik stepped away to the latrine, Lev observed a page fall from his journal and go unnoticed beneath the table. He retrieved it without drawing attention.
  • The page was written in Draconic — a language functionally equivalent to Latin in this world, known only by the highly educated and deeply unusual to encounter in a private journal. Its tone was admiring and devotional toward the Lord in question, whether that devotion was spiritual or romantic remaining unclear from the text alone.
  • The page is now in Lev's possession. The party decided to leave Malrik alone for the day and gather more information when they returned.
  Malrik was a puzzle wrapped in embarrassment. The burlap robe said traveler. The citrus request said nobleman. The Draconic journal said education far beyond what either of those things would normally suggest. And the way he stared at a chair a Lord had sat in five days ago said something the journal's careful neutrality was trying not to say directly. Cathlynn understood that particular grief immediately. She left him his breakfast and his dignity.   Scene 4: North Copse — The Ley Line and the Chul  
  • Cathlynn and Lev returned to The North Copse, specifically to where the buried tunic with twelve blinking eyes had been found and reburied the previous session.
  • The forest was wrong in the same ways as before: no birds, only loud insects, trees blackened and twisted into shapes that a druid reads as pain rather than disease. These were local trees that had been transformed, not alien growths.
  • Cathlynn cast Dispel Magic (third level) on one of the most corrupted trees. The ley line became briefly visible as a shimmering outline but did not dispel. Nothing started or stopped. The magic was ambient and structural — not a spell someone had cast, but something the land itself had become.
  • Lev cast Detect Magic. The ley line registered clearly: a powerful channeling force, braided with conjuration, abjuration, and a hint of necromancy. His working theory: a summoning corridor, not an inherently evil anomaly but a conduit being used as one.
  • Cathlynn collected a thin branch from beneath one of the corrupted trees for later study.
  • As she picked it up, the ground trembled. The marked tree cracked. The reburied tunic began to move, rising from the soil. Lobster-like pincers punched upward, and a tentacled head rose beneath the cloth. The cloth dissolved. The twelve eyes fused across the creature's carapace — all blinking at once, looking in every direction, confused.
  • A Chul. Nature check (Cathlynn): 17. Ancient aberrations created by mind flayers as guardians and hunters, older than Elves, believed by most to be legend.
  • Initiative: Lev 21, Cathlynn 6. Lev cast Bless on both and began retreating toward the forest edge. The Chul hit Cathlynn with a pincer — dirty 20, five piercing damage, grapple. Constitution save 19 — tentacles made contact but failed to paralyze.
  • Cathlynn failed her Athletics check to break the grapple. Used Produce Flame — rolled off the carapace without effect. Lev struck with Guiding Bolt (13 radiant) and conjured a Spiritual Weapon. The pair fell back in good order toward the forest boundary.
  • The Chul pursued to the forest's edge and stopped. It would not cross The Tree line. It retreated back toward the hole it had come from.
  The Chul emerging from that spot was not a coincidence and everyone present knew it. The eyes from the child's tunic fusing onto its carapace suggested something had placed that cloth deliberately, or something had found it and incorporated it into itself with a purpose that was not random. Either possibility was worse than the other. And a guardian creature stopping at a forest boundary does not stop because it is afraid — it stops because it is bound. Bound to something still inside those woods.   Scene 5: The Well — Thann Falls  
  • On the way back to Oakhaven, Cathlynn and Lev stopped at the old dried well to check the capping commission.
  • Brannick and Thann were already there, days ahead of schedule, halfway through fitting the iron-reinforced pine cap. For a moment it felt like an ordinary afternoon.
  • Thann, being twelve, threw a rock down the well to hear it fall.
  • A spider web shot out of the shaft and wrapped around him before anyone could react. He was yanked downward. His scream echoed off the stone as he dropped.
  • Brannick panicked completely. Both Halfling laborers he had brought ran. Cathlynn cast Spider Climb on herself and began descending the shaft. Lev tied a rope to the crate at the well edge and followed at half speed.
  • Approximately four rounds for Cathlynn to reach the bottom. Eleven to twelve for Lev. She waited.
  The sequence from "Thann threw a rock" to "Thann disappeared into the well" took approximately three seconds. The web hit before the rock did. Brannick's panic was genuine and Human and useless, which is the specific kind of helplessness that makes situations worse. The Halfling laborers were gone. It was just Cathlynn, Lev, a rope, and a well they had commissioned to be sealed approximately four hours earlier.   Scene 6: Underground — Aquifer, Remorhaz, Giant Spiders  
  • At the bottom, the ground was soft and waterlogged — the water table still present but no longer rising into the shaft. Evidence of recent webbing, partially torn away.
  • Investigation and perception: the stone wall of the well basin had been chewed away — not worn, not crumbled, chewed — by a Remorhaz. A massive centipede-like creature capable of grinding through stone, sometimes thirty to forty feet long. The damage had redirected the water table underground and north, draining the well permanently. The creature had likely moved on.
  • Lev cast Pass Without Trace on both of them. Plus ten to all stealth checks, no tracks left.
  • A drag trail led north through the aquifer tunnels. Cathlynn tracked it through two bends and upward into a dead-end chamber. Twenty feet above: Thann's cocoon, motionless, suspended between two giant spiders.
  • Initiative: Lev 14, Cathlynn 10. Spiders moved first.
  • Spider A targeted Lev — web missed, bite hit for 9 piercing plus 5 acid damage. Lev's scale mail took a minus one AC penalty from the acid corrosion (AC reduced from 18 to 17).
  • Spider B webbed Cathlynn — hit with 23, fully restrained, arms bound to body.
  The underground was not a dungeon. It was a natural aquifer tunnel, cold and soft-floored, with water running somewhere north in the dark and webs strung between outcroppings of chewed stone. The spiders were at home, defending territory. Thann was twenty feet above them, motionless, alive by the logic of spiders who store food rather than consume it immediately. The torch Lev had dropped earlier was still burning at the base of the shaft behind them. There was no way out but through.   Scene 7: The Fight for Thann  
  • Lev opened with a Guiding Bolt that lit a target for advantage and set up his Spiritual Weapon to follow through. The sword struck true and staggered Spider A.
  • Cathlynn wildshaped into a giant lizard, clamped down with a critical bite, and forced Spider A onto the defensive.
  • The spiders pressed back. Fangs drove venom while acid from Spider A continued eating into Lev's armor, reducing his AC point by point. Cathlynn's beast form was blasted out of her by a bite mid-climb — she hit the ground hard and reverted.
  • Lev called Spirit Guardians — swift feylike protectors flickering around him in a fifteen-foot aura, shredding webs and dealing radiant damage to anything that stayed near him. Whenever a spider lingered, the guardians ground it down.
  • Spider B tried to web Cathlynn again. She tore free and kept burning it down with steady Produce Flame attacks.
  • Lev spent precious spell slots on healing at the brink and used a greater healing potion when the acid damage nearly dropped him. Cathlynn pushed Healing Word into the fight at critical moments — one timely cast kept Lev standing when two bites in sequence would have finished him.
  • The Spiritual Weapon kept carving openings. The Spirit Guardians finally ground both spiders to twitching husks. Silence returned, broken only by the drip of acid and the creak of settling web.
  The fight was methodical and exhausting and almost went wrong twice. Lev's armor was compromised before the first round ended and continued to degrade. Cathlynn lost her beast form at the worst possible moment. What kept them alive was the combination of Lev's Spirit Guardians making the spiders pay for every second they stayed close and Cathlynn's unflinching willingness to stand in the open and keep burning. They had each other's timing down in a way that only comes from surviving things together.   Scene 8: Cutting Down the Cocoon  
  • They sliced Thann free and caught him before he hit the stone. Alive, but limp and venom-sick — unable to climb.
  • Lev pressed divine power into him: first purging the poison with Lay on Hands, then stabilizing the venom damage until the boy's eyes opened. Confused and sore, Thann could move but was in no condition to ascend a hundred-foot shaft.
  • Cathlynn rigged a secure harness. Lev finished the knots. They signaled up the shaft and Brannick hauled Thann hand over hand to the surface.
  • They heard the scrape of rope on stone, a grunt, Thann's weight leaving the line — and then Brannick's voice, hard and furious, echoing down the shaft: "Thanks, you fucking assholes."
  • Wood thudded. Iron bit stone. The cap slammed home over the well mouth and sealed Cathlynn and Lev in the dark below.
  The gratitude lasted approximately as long as it took Brannick to get his hands on Thann and process the fact that the people responsible for sealing this well had nearly gotten his boy killed in the process. Whether that was fair accounting or not was a question for another time. In the dark, with acid still dripping from Lev's compromised armor and the last of their significant resources spent, what mattered was that Thann was alive and topside and they were not.  

Character Pulse

  Cathlynn Strongbow moved through this session as both a professional and a person, which is the hardest combination to sustain. She handled Ikiri's potential pregnancy with the quiet competence of a midwife who has learned never to make someone's crisis about herself. She read Malrik's longing in the set of his shoulders before she even knew what he was asking Farrah. She ran from the Chul in a spider's body riding in Lev's pocket because that was the correct decision. She fell out of her beast form mid-combat and got back up and kept burning things. She is carrying more threads than anyone currently knows — the book in the basement, the bracelet debt to Verenestra still ticking, Ikiri's secret, the ley line and what it means, and now a sealed well above her head and a furious carpenter topside. Her wooden thumb is still wood.   Lev was the session's anchor — calm when the Chul surfaced, methodical when Thann fell, still finding the right spell in the right order underground while his armor dissolved around him. The page from Malrik's journal is in his pocket, written in a language he knows and almost nobody else in this world does, about feelings for a Lord heading east that the writer is not quite ready to name. He has not decided what to do with it. The ley line confirmed his summoning corridor theory. He does not find this comforting. He finds it useful, which is different.  

Clues, Revelations & World Details

 
  • A Chul — an aberration created by mind flayers as a guardian — emerged from The North Copse, having incorporated the twelve eyes from the child's tunic into its own carapace.
  • The Chul stopped at the forest edge and would not cross The Tree line — behavior consistent with a bound guardian, not a free-roaming predator.
  • The ley line in The North Copse resists Dispel Magic. It carries conjuration, abjuration, and necromantic signatures. Lev's working theory: a summoning corridor for draconic entities.
  • The dried well's stone basin was destroyed by a Remorhaz. The creature has likely moved on but permanently redirected the water table, draining the well. The underground aquifer network extends beyond the well shaft.
  • Malrik's journal contains an entry written in Draconic — a language equivalent to Latin, rare among even educated people in this world. He is searching for a tall, bearded, blue-eyed Lord who passed through Oakhaven heading east five days ago with a hunting party of approximately twelve.
  • Thaluin Mossmantle, the shrine warden, left Oakhaven approximately one week ago heading north toward Ilthmar on the Starfall Road. He was stocking provisions, focused, and did not say goodbye to anyone. He is a powerful druid. His departure is locally interpreted as either a family emergency or fear of something he understood that others did not.
  • Ikiri Kcarm may be pregnant. Commune with Nature to be attempted tomorrow if Ikiri consents. She is resting in Room 201 at The Merry Mug.
  • Candlekeep is 60 miles south — five days minimum round trip. Book delivery deferred until full party is available to travel.
  The Chul is the revelation that reframes everything else. Mind flayer guardian constructs do not appear in corrupted woodland by coincidence. They are placed, summoned, or drawn — and all three possibilities lead to the same question: what else is in those woods, and how long has it been there? The ley line refusing to dispel suggests it is not a spell someone cast but something the land itself has become, or been made into. The Remorhaz consuming the well's stone basin may be unrelated — but three significant underground events in the same region of Oakhaven in the same week form a pattern even if its center is not yet visible.  

Items, Purchases, Commissions & Loot

 
  • One blank journal, approximately 100 pages — purchased by Lev in Oakhaven for approximately 1 gold. For documenting the investigation.
  • One page from Malrik's journal — retrieved from The Merry Mug floor. Written in Draconic. In Lev's possession.
  • One thin branch from a corrupted North Copse tree — collected by Cathlynn for later study.
  • Merry Mug basement hiding spot (book) — the Candlekeep delivery book is concealed behind a loose stone on Basement Level 2. Only Cathlynn knows the exact location.
 

Active Timers & Future Dates

 
  • Cathlynn and Lev are sealed underground: The well cap has been slammed shut by Brannick. They must find an alternate exit through the aquifer network. Low on resources. Starting next session trapped below.
  • Commune with Nature (Ikiri pregnancy check): Cathlynn needs to prepare this tomorrow. Can be cast then if Ikiri consents.
  • Candlekeep book delivery: On hold. Full party needed. 60 miles south, minimum 5 days round trip in perfect conditions.
  • Mossmantle's disappearance: Approximately one week elapsed since he left heading north toward Ilthmar. No one has followed up.
  • Malrik and the Lord: The Lord's hunting party passed through five days ago heading east. Malrik is looking for a guide and has coin. He is staying at The Merry Mug.
  • Lilly's vendor debts: 77 gold remaining across five vendors with agreed payment schedules.
  • Well cap: Now sealed. Brannick and Thann are topside. The underground network below remains open and unexplored beyond what was traversed this session.
 

Combat / Encounters

  Two combat encounters this session. The Chul engagement in The North Copse lasted approximately five rounds — Cathlynn took fourteen points of damage total (five piercing, six squeeze, three from the initial pin), Lev dealt thirteen radiant via Guiding Bolt and force damage via Spiritual Weapon. The Chul stopped at the forest edge and did not pursue beyond The Tree line.   The giant spider encounter underground was extended and nearly fatal. Full detail follows.   Opening rounds: Lev opened with Guiding Bolt (18 radiant damage), granting advantage on the next attack. Spiritual Weapon followed — hit for 7 force. Cathlynn wild shaped into a giant lizard (25 temporary hit points). Spider A hit her giant lizard form for 20 points of acid and piercing, reducing the lizard to 12 remaining. Lev's AC degraded by 2 more points from ongoing acid exposure (now down to 15 from its already-reduced 17). Spider B failed its Wisdom saving throw against Spirit Guardians — took 17 radiant damage. Both spiders pressed attacks relentlessly.   Cathlynn's critical and fall: Cathlynn maneuvered her giant lizard form up the wall. Spider A scored a critical hit on the opportunity attack as she climbed — disadvantage applied but still hit with 19 — dealing 20 acid and piercing, eliminating the remaining 12 lizard hit points and carrying 8 over to Cathlynn herself. She transformed back involuntarily halfway up the wall. DM rolled her height: 15 feet. She fell, taking an additional 4 falling damage. Back as Cathlynn at 19 hit points. The lizard's natural 20 bite earlier had imposed disadvantage on Spider A's attacks against her, which partially mitigated but did not prevent the damage.   Healing becomes survival: Lev was at 8 hit points when Cathlynn cast Healing Word on him for 10. The next spider round dealt 34 damage to Lev across two bites. Without that 10-point heal he would have gone unconscious. This was the decisive moment of the combat — confirmed by the DM post-fight. Lev used Cure Wounds at third level for 20 hit points, then again at third level for 26 (his last third-level slot). He consumed one of his two greater healing potions for 13 additional hit points. Cathlynn used Healing Word on him again for 13 in a later round. By combat's end, Lev's AC had degraded from 17 to 11 through accumulated acid damage across multiple rounds.   Spider deaths: Spider B failed its Wisdom save and took 14 radiant from Spirit Guardians — dead. Spider A endured longer: Lev's Spiritual Weapon (via Channel Divinity Guided Strike, adding plus 10 to a missed roll) hit for 11 force, Cathlynn's Produce Flame hit for 10 fire, and the Spirit Guardians finished Spider A with its final hit point on their aura damage. Both spiders destroyed.   Thann's rescue: Cathlynn made an Acrobatics check to catch Thann as he was cut down — needed an 8, rolled an 8. She barely caught him. Medicine check confirmed he was poisoned and unconscious (D6 result: 3 — poisoned, unconscious, but revivable). Lev used two Lay on Hands charges: one to neutralize the poison, one to heal 5 hit points. Thann woke confused, neck marked with fang wounds, not knowing where he was.   The rope: Lev tied the harness with Cathlynn assisting via the Guidance cantrip and the Help action, giving advantage plus a D4 on the Sleight of Hand roll. Result: 12 plus D4 roll of 4 = 16. The knot needed a 15. It held. Brannick hauled Thann up. Then slammed the cap.   DM note on Brannick: Confirmed out-of-character — Brannick is not cult-affiliated. He is a small-town person who has watched his community deteriorate since the party arrived and has made an illogical but emotionally consistent connection between their presence and the wrongness. He blamed them. He acted on it. There is no deeper conspiracy behind the cap. Just fear and a carpenter who made a terrible decision.  

Character Conditions & Consequences

 
  • Lev: Scale mail AC degraded from 17 down to approximately 11 through accumulated acid damage across multiple combat rounds — armor is severely compromised and needs full replacement. All third-level spell slots expended (Cure Wounds twice, Spirit Guardians). One greater healing potion consumed mid-combat (one remains). Two Lay on Hands charges used on Thann (poison neutralize plus 5 HP). Channel Divinity used (Guided Strike). Heroic Inspiration available but unused this session. Currently sealed underground with Cathlynn, spending the night for a long rest.
  • Cathlynn: Took approximately 14 points of damage from the Chul, plus 8 carry-over when her giant lizard form was eliminated, plus 4 falling damage — total approximately 26 points across the session. Wild shape uses: all 3 expended (spider twice, giant lizard once — all used). Dispel Magic and Spider Climb spell slots spent. Healing Word used multiple times mid-combat. Wooden thumb from Verenestra's pact — still present, no change. Heroic Inspiration available but unused this session. Currently sealed underground with Lev, spending the night for a long rest.
  • Ikiri: Resting in Room 201. Possible early pregnancy. Not to be brought into field work until confirmed.
  • Thann Thorne: Alive, topside, recently envenomed. Recovering. In Brannick's care.
 

Open Threads

 
  • Cathlynn and Lev are sealed underground. The well cap is shut. The aquifer tunnels likely connect to other exits but none have been mapped. They are low on resources. This is where next session begins.
  • Brannick's act. He sealed them in after his boy was saved. Motive unclear — fury, fear, panic, or something more deliberate. There will be questions when they surface, and consequences either way.
  • The Chul will not stay in its hole forever. It stopped at the forest edge this time. That is boundary behavior, not retreat. It is a guardian. The question is what it is guarding, and for whom.
  • The ley line is a summoning corridor. Unconfirmed by anyone outside the party. Candlekeep's library is the best available resource for verification and context.
  • Malrik and his Draconic journal. He is looking for a blue-eyed Lord heading east with a hunting party. He tips five gold for information and writes in a dead language about feelings he has not named. He is staying at The Merry Mug.
  • Mossmantle is gone. A powerful local druid left without explanation, stocked provisions, headed north toward Ilthmar, and has not communicated with anyone. The shrine he tended is unmaintained.
  • Ikiri's pregnancy is unconfirmed. Cathlynn has not told Lev. If confirmed, Ikiri needs to leave Oakhaven before the contamination can affect an unborn child.
  • The book is hidden. Only Cathlynn knows where. The Dark Oak Trading Company is not known for patience with delayed commissions.
  • The Remorhaz. Likely gone. But it destroyed the stone basin of a community well. If there are others in the aquifer network, the underground infrastructure of Oakhaven is compromised.
 

Next Session Hook

  They are underground, sealed in, and spending the night. The aquifer tunnels stretch around them in the dark. They chose the long rest wisely — after a combat that nearly killed Lev twice and eliminated every wild shape charge Cathlynn had, there was no question. They will wake fully restored in a place that is still sealed above them.   The well cap is iron-reinforced pine and it is shut. Brannick believes they are trapped. He is a frightened man who made a bad decision and does not know yet that the people he sealed in are the kind who find ways out. Malrik is at The Merry Mug, writing in Draconic. Ikiri is in Room 201. The ley line hums in The North Copse. The Chul is in its hole. Everything is waiting for morning.  

DM Notes / Continuity Flags

 
  • CRITICAL — Session cliffhanger resolved: Cathlynn and Lev are spending the night underground for a long rest before attempting escape. They are sealed below the cap. Start next session fully rested but still underground.
  • Brannick's motivation confirmed (DM out-of-character): He is NOT cult-affiliated. He is a small-town person who has made an illogical but emotionally consistent connection between the party's arrival and the community's deterioration. He acted on fear and suspicion. No deeper conspiracy. There are still consequences to address when they surface.
  • Lev's scale mail: AC degraded to approximately 11 by combat end from accumulated acid hits. Full replacement required — flag for Oakhaven armory or next major settlement.
  • Heroic Inspiration: Both Cathlynn and Lev have Heroic Inspiration available — confirmed as a standard DM-awarded character sheet feature, not Peter-specific. Remind players next session.
  • The book: Hidden in Merry Mug Basement Level 2, loose stone, exact location known only to Cathlynn. Do not have other Characters reference the location.
  • Ikiri pregnancy: Unconfirmed. Cathlynn to prepare Commune with Nature tomorrow. Keep between Cathlynn and Ikiri until confirmed. Lev does not know.
  • Malrik: Staying at The Merry Mug. Draconic journal page in Lev's possession. Looking for blue-eyed Lord who went east five days ago with hunting party of approximately twelve. Has coin and needs a guide. Flag for follow-up on party's return.
  • Mossmantle: Left approximately one week ago north toward Ilthmar. Powerful druid. Shrine unmaintained. No communication.
  • Chul boundary behavior: Stopped at forest edge. Bound guardian behavior. Did not pursue across The Tree line. Investigate what it is guarding and why.
  • Thann Thorne: Alive, topside, recovering from envenomation. In Brannick's care. The goat Pebble remains hidden in the abandoned hay barn north of the farm. Thann's secret is still intact.
  • Candlekeep delivery: Deferred. Full party required. 60 miles south, 5 days minimum round trip. Do not advance until all four are ready to travel.
Report Date
16 Aug 2025
Primary Location
Related Characters

Powered by World Anvil