Zella's Crossing
A port town owned by the The Mirius Logging Company. It serves as hub for the lumber trade from the Green Islands to mainland Elastar. It filled with mismatched building along dirt and stone roads. Most buildings built from the plentiful wood that can be found around the town. To the north are mountains with the possibility of quarries and mines.
Many of the residents are employees of the Mirius Company and have housing assigned to them. Most rough inhabitants from the slums of Wirvaan or Mori.
In the center of town is a small fort that serves as the administrative center of the logging operation and the town government. The governor and mayor of the town resides in the fortified structure.
It has a floating platform port and a large warehouses surrounding. Quays have been created and the quiet bay can be used for larger ships to drop anchor and send longships out to load and unload.
Important buildings
Mirius Regional HQ - The fortified structure in the center of the town serves as armory, mayoral office and residence of the governor.Stone docks - The stone quays lead to floating wooden docks where smaller vessels can moor. Larger ships drop anchor in the bay and send out long ships to drop off crew or load cargo. There's special ships that can be used to load/unload larger vessels.
Outside farms - There are wheat farms outside the palisades that produce grain for bread and beer.
Driftwood Inn - A large inn made out of wood with a facade that makes it look like driftwood. It has three stories, a common room and tavern on the ground floor, common lodgings on the second floor and luxurious rooms on the third.
Merlin Tavern - A decrepit tavern on the edge of town and near the harbor.


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