Iron Turtle
A large metal vessel shaped like a sea turtle and inside its belly there's a spacious compartment where its crew can pilot the vessel. It has a special battering ram in its head to smash through Kuo-Toa barricades. It has weapon slots for submarine weapons in the front of the shield.
Rapid Ascend. Piloting Skill: Spend a Power Die and make a Piloting Check (D20 + Proficiency Bonus (Pilot) + Dexterity Modifier) DC15 to ascend up to your swim speed as a free action.Ramming Speed! Piloting Skill: Spend a Power Die and make a Piloting Check (D20 + Proficiency Bonus (Pilot) + Dexterity Modifier) DC15 to ram into another vessel. You do the following damage based on your vehicles size:
Medium: 4d8 Bludgeoning damage
Power Generation
Energy Crystal. Uses electricity, on full charge can travel 72 hours on full batteries.
Generates 2 Power Dice at the start of its turn. Can hold up to 6 Power Dice.
Generates 2 Power Dice at the start of its turn. Can hold up to 6 Power Dice.
Propulsion
Fins and screw (60 feet swim speed; top speed 40 km/h). On land it can crawl slowly at 10 feet per round.
Weapons & Armament
1x Iron Ram - When ramming another vehicle or structure add 2d8 Bludgeoning damage.
2x Medium Vehicle weapons (Submarine)
2x Medium Vehicle weapons (Submarine)
Armor and defense
AC 16
250 hp
Damage Threshold 10 Dropping below 125 hp can cause leaks to occur in the hull.
250 hp
Damage Threshold 10 Dropping below 125 hp can cause leaks to occur in the hull.
Communication Tools & Systems
Short range radio. Communicate with another radio over a 500km radius.
Sensors
Echo Locator. The echo locator can reveal creatures in a 60 ft Radius-Sphere but the echo sound can be heard throughout the water for 300 ft.
Additional & auxiliary systems
Airlock. Use 10 minutes to equalize pressure to allow divers to go out in diving suits or with magical protection. Emergency Exit. When rapidly filling the chamber a creature can use one full round to exit the vehicle but takes 2d8 Bludgeoning damage.
Hangars & docked vessels
Searchlight. create bright light in a 120 ft Cone and dim light in a 240 ft Cone.
Price
20,000 gp
Rarity
Rare
Width
40 ft (12m)
Length
20 ft (6m)
Height
13 ft (4m)
Weight
11,000 lbs (5000 kg)
Speed
60 ft Swim speed, 10 ft walking
Complement / Crew
1 pilot and 1 gunner
Cargo & Passenger Capacity
6 passengers
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