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Roving Sentry Turret

Roving Sentry Turret CR: 4

Medium ,
Armor Class: 17
Hit Points: 85
Speed: 20 ft

STR

16 +3

DEX

10 +0

CON

18 +4

INT

3 -4

WIS

12 +1

CHA

3 -4

Saving Throws: Con +6
Damage Immunities: poison
Condition Immunities: charmed, frightened, poisoned
Senses: darkvision 60 ft., passive Perception 11
Languages: Japanese
Challenge Rating: 4
Proficiency Bonus: +2

Heavy Chassis. The turret has advantage on saving throws against being knocked prone or moved.

Actions

Multiattack. The Sentry Turret makes two attacks with its machine gun   Machine Gun. The turret sprays bullets in a 60-ft long, 5-ft wide line. Creatures in the line must make a DC 14 Dexterity saving throw.

  • Failure: 4d10 piercing damage
  • Success: Half damage


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