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Riot Shielder

Riot Shielder CR: 1

Medium ,
Armor Class: 18/14
Hit Points: 38
Speed: 25 ft

STR

12 +1

DEX

14 +2

CON

12 +1

INT

10 +0

WIS

11 +0

CHA

10 +0

Languages: Japanese
Challenge Rating: 1
Proficiency Bonus: +2

Shield Wall

  • Creatures behind the shield operative gain half cover.
  • Opposing creatures that try to move around the riot shielder in an adjacent space when approaching from the front must make a contesting athletics or acrobatics check. The riot shielder gets advantage on athletics checks to try to do this. On a failure, the person who tried to pass is knocked prone and takes 1D6 bludgeoning damage

  • Actions

    Submachinegun Ranged Weapon Attack: +4 to hit, Range 80/240 ft, Hit: 1d6+2 piercing damage

    Bonus Actions

    Brace Until next turn:

  • advantage against shove/grapple
  • cannot be forcibly moved
  • movement becomes 0


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