One-Shot: The Catacombs - Player Edition

One-Shot
System: DnD 5.5 (2024 rules edition; DND-OGL)
Theme: Dungeon Crawl
Conflict: Monsters in the basement!
Level: 3
Number of player(s): 3 to 6 players
Alignment: Any
Starting equipment: Standard kit (non-magical weapon, shield, (studded leather, chain shirt, chain mail) armor, standard pack, additional 50 gp)
Character options: All species, all classes (custom steampunk classes available on demand) and backgrounds available in the Free rules/Player's Handbook 2024.
Attribute Scores: Standard array or Point Buy
Hit Points: Average fixed
Origin Feat: Take any Origin Feat

Location background information: Kender-Idra-Varnach
DNDBeyond Campaign page: https://www.dndbeyond.com/campaigns/join/7052760920166681

The world in a nutshell

Kender-Idra-Varnach lies at the western edge of the Iperborean Peninsula, where forests, rivers, hills, and mountain edges meet. It is a fertile but fragmented land, shaped by reflective lakes, thick woodland, mineral-rich uplands, and lively river settlements.
  The Community, is not part of the Kingdom of Iperborea and it is famous for its mixed cultures, unusual freedoms, and the magical metal known as Miragite, found only in this region. It is a place where no single people, faith, or custom rules over all others, and where difference is treated as part of daily life rather than a problem to be solved.


 

Introduction

Traveling to the city of Piladen Reach to attend a festival, you are caught by a storm. The icy cold rain hammers mercilessly down on your head and you pull your cloaks up and keep leading you horse and wagon through the muddy roads in the forest. Disaster soon strikes as a wheel breaks and your poor horse, Carrot, can't pull anymore... You must keep going and find shelter or things will go from bad to worse...


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