Sunbeam

5th Edition
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-line. Each creature in the line must make a Constitution Saving Throw. On a failed save, a creature takes 6d8 Radiant damage and is Blinded until your next turn. On a successful save, it takes half as much damage and isn’t Blinded by this spell. Undead and Oozes have Disadvantage on this Saving Throw.   You can create a new line of radiance as your Action on any turn until the spell ends.   For the duration, a mote of brilliant radiance shines in your hand. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. The light is sunlight.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Spell Descriptors
Light
2nd Edition
School
Evocation
Level
ANSWER
Range
ANSWER
Save
ANSWER
Duration
ANSWER
Components
V, S, M (a magnifying glass)
AoE
ANSWER
Casting Time

 
5th Edition
School
Evocation
Level
Cleric 6, Druid 6, Sorcerer 6, Wizard 6, Sun Domain 6
Casting Time
1 Action
Range
Self (60-foot Line)
Components
V, S, M (a magnifying glass)
Duration
Concentration, Up to 1 Minute

 
Pathfinder 2e
School
Evocation
Tags
ANSWER
Traditions
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Cast
Range
Self (60-foot Line)
Defense
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