Sequester

5th Edition
By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch the target, it becomes Invisible and can't be targeted by Divination spells or perceived through scrying sensors created by divination spells.   If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't grow older.   You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

This is a stub

This article will be expanded upon in the future

This is a
Good Article
2nd Edition
School
Alteration
Level
ANSWER
Range
ANSWER
Save
ANSWER
Duration
ANSWER
Components
V, S, M (A powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes)
AoE
ANSWER
Casting Time

 
5th Edition
School
Alteration
Level
Wizard 7
Casting Time
1 Action
Range
Touch
Components
V, S, M (A powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes)
Duration
Permanent

 
Pathfinder 2e
School
Alteration
Tags
ANSWER
Traditions
ANSWER
Cast
Range
Touch
Defense
ANSWER