Wizards spend their lives memorizing esoteric formulas that allow them to produce wondrous arcane effects. However, when produced spontaneously, spells are extremely taxing
on the caster. To preserve their power, most wizards learn to cast ritual spells, spells that take longer to produce, but aren't as draining on said wizard's magical stamina. Some wizards, known as Ritualists, dedicate their great intellect to mastery over the deliberate and reliable magic of ritual spellcasting.
Forbidden Schools
1st-Level Wizard (Ritualist) Feature
As a ritualist, you are barred from evocation magic, as well as one other school of your choice. As such, you cannot learn or cast spells of these schools. Alternatively, you can choose three spell schools which are considered your forbidden schools unless it is cast as a Ritual. You cannot choose universal magic as a forbidden school.
Ritual Savant
1st-Level Wizard (Ritualist) Feature
Starting at 2nd level, the gold and time you must spend to copy a Ritual spell into your spellbook is halved.
Arcane Anthology
1st-Level Wizard (Ritualist) Feature
You have learned to perform arcane rituals not normally known to wizards. Add two 1st-level Ritual spells of your choice from any Arcane spell list to your spellbook. In addition, you can copy Ritual spells from any class's spell list into your spellbook, though you must otherwise follow the normal rules for copying these spells into your spellbook. You may even copy such spells from spell scrolls, as opposed to only from spellbooks.
Any non-wizard spell you add to your spellbook with this feature counts as Wizard spell for you, but you can only cast it as a Ritual, unless you've learned it by some other means.
Accelerated Rituals
6th-Level Wizard (Ritualist) Feature
You can accelerate the ritual process for spells with which you are exceptionally familiar. Beginning at 6th level, you can cast the Ritual version of any 1st- or 2nd-level spell from your spellbook without the additional 10 minute casting time.
You can accelerate a ritual spell in this way a number of times equal to your Wizard Power Reservoir, and you regain all expended uses when you finish a Long Rest.
As you gain levels in this class, you learn to accelerate higher-level ritual spells: 3rd-level rituals at 10th level and 4th-level rituals at 14th level.
Formulaic Breakthrough
10th-Level Wizard (Ritualist) Feature
Your deep knowledge of ritual magic allows you to ritualize even non-Ritual spells. Starting at 10th level, you can cast any 1st- or 2nd-level spell in your spellbook as a Ritual so long as it deals no damage and does not require a Saving Throw.
At 14th level in this class, you learn to ritualize 3rd-level spells in this way, so long as they deal no damage and do not require a Saving Throw.
Master Ritualist
14th-Level Wizard (Ritualist) Feature
You have reached an unparalleled understanding of ritualistic magic and its applications. Beginning at 14th level, you can Concentrate on the effects of up to two Ritual spells at once.
The total levels of the spells you concentrate on cannot exceed your Wizard Power Reservoir, and when you are forced to make a Concentration check, you make one saving throw for both Concentration effects.
In addition, whenever you cast the Ritual version of a spell that has a duration longer than instantaneous, the duration of the spell's effect is doubled.