Giant Insect

5th Edition
You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion.
  Each creature obeys your verbal commands, and in combat, they act on your turn each round. The GM has the statistics for these creatures and resolves their actions and movement.
  A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it.
  The GM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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2nd Edition
School
Alteration
Level
ANSWER
Range
ANSWER
Save
ANSWER
Duration
ANSWER
Components
V, S
AoE
ANSWER
Casting Time

 
5th Edition
School
Alteration
Level
Druid 4, Seeker 4
Casting Time
1 Action
Range
30 Feet
Components
V, S
Duration
Concentration, Up to 10 Minutes

 
Pathfinder 2e
School
Alteration
Tags
ANSWER
Traditions
ANSWER
Cast
Range
30 Feet
Defense
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